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problem rotating 3-d illustrator wheels in ae
Posted by Heather Crank on November 10, 2011 at 5:49 pmHello Everyone,
I had a designer give me a truck created in illustrator. The wheels were made 3-d in illustrator and angled. I need to make the wheels spin in ae (using a z rotation) as if truck is skidding out. The problem is that even with the anchor point in the middle of the shape, the wheels does not rotate correctly. I’ve tried pre-comping the wheels, and then rotating them, but am having the same problem. Had anyone ever experienced this and found a work around?
Thanks!
H
Roland R. kahlenberg replied 14 years, 6 months ago 5 Members · 10 Replies -
10 Replies
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Walter Soyka
November 10, 2011 at 5:56 pmIllustrator doesn’t do live 3D; any 3D perspective effects are correct only for the given object’s current position and camera view. Rotating a 3D effect from AI in AE’s 3D space is like simply rotating any other 2.5D layer. It will not correctly re-render perspective within that layer.
If you can post a screen shot of the tire, we might be able to give alternate suggestions on how to handle this shot.
Walter Soyka
Principal & Designer at Keen Live
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Brent Dunn
November 10, 2011 at 6:32 pmYou’re posting in the wrong forum
Brent Dunn
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Tudor “ted” jelescu
November 10, 2011 at 7:00 pmYou need to re-create the wheel in AI straight on and not turned (or ask the person who did the artwork to give you that. Animate rotation in AE and then make 3d and turn on Y axis to match perspective, then position over the turned wheel.
Tudor “Ted” Jelescu
Senior VFX Artist -
Heather Crank
November 10, 2011 at 7:04 pmThanks Walter, that’s what I thought…I was thinking that we might need to rebuild the file in ae.I was thinking we might try using cc cylinder…though that may cause the same problems.
Here is what the image looks like:
3241_screenshot20111110at12.02.24pm.png.zip
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Roland R. kahlenberg
November 10, 2011 at 7:11 pmWhen you re-import the layer, select Composition – Retain Layer Sizes. This ensures that the Anchor Point for you wheels are centered within each wheel.
HTH
RoRKIntensive AE & Mocha Training in Singapore and Malaysia
Adobe ACE/ACI (version 7) & Imagineer Systems Inc Approved Mocha Trainer -
Walter Soyka
November 10, 2011 at 8:37 pm[Heather Crank] “Thanks Walter, that’s what I thought…I was thinking that we might need to rebuild the file in ae.I was thinking we might try using cc cylinder…though that may cause the same problems.”
I’d extrude a circle shape layer with Mettle ShapeShifter AE [link]. It will respond to the AE camera, and animating SSAE’s “Rotation Y” parameter will give you the look you’re going for.
Walter Soyka
Principal & Designer at Keen Live
Motion Graphics, Widescreen Events, Presentation Design, and Consulting
RenderBreak Blog – What I’m thinking when my workstation’s thinking
Creative Cow Forum Host: Live & Stage Events -
Heather Crank
November 10, 2011 at 9:16 pmThanks Roland…unfortunately, because of the perspective…they look weird when they turn from the center on the z axis….I think that I am going to have to rebuild. Really appreciate your help!
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Roland R. kahlenberg
November 11, 2011 at 6:50 amYup Heather, I was referring to when the wheels get re-done.
Cheers
RoRKIntensive AE & Mocha Training in Singapore and Malaysia
Adobe ACE/ACI (version 7) & Imagineer Systems Inc Approved Mocha Trainer
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