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Activity Forums Adobe After Effects painting on source footage

  • painting on source footage

    Posted by Eric Patrick on June 8, 2011 at 5:51 pm

    I have some footage in an after effects project that I want to paint on (actually a jpeg sequence). I’m already using the footage multiple times in a comp within the project (each time with different parameters… transformation and such). Is there a way to paint the original source footage and have that translate to all the instances that the footage is used throughout the project?

    Eric Patrick replied 15 years, 1 month ago 38,618 Members · 2 Replies
  • 2 Replies
  • Eric Patrick

    June 8, 2011 at 6:02 pm

    It’s an animation that I’ve created with pixelated characters. There’s something that one character is holding that I want to paint on frame-by-frame. The problem is, I don’t want to do this to one instance of the footage, then have to replace all other instances of the footage with this painted layer while maintaining their properties.

    I know that you can replace a layer from something in the project window while retaining attributes, so I suppose I could precomp the footage, paint, then replace all instances with the precomp individually, but it just doesn’t seem like a very elegant solution. I was hoping there was some easier way to just paint the footage and have it translate to other instances without having to manually track down and replace each one.

  • Eric Patrick

    June 9, 2011 at 3:35 pm

    I was trying to be as brief and simple as possible in my question without loading it down with unnecessary details, but essentially… yes, I’m doing character animation. I suppose from lack of other responses that there indeed isn’t a way to paint on master footage until it becomes a layer within a comp. Thanks anyway.

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