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RE:Map Displace works not in DF4
Posted by Plasticy_podlike_ on October 18, 2006 at 4:27 pmbug or feature?
Peter Litwinowicz replied 19 years, 8 months ago 3 Members · 6 Replies -
6 Replies
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Peter Litwinowicz
October 18, 2006 at 9:21 pmWhen you say it doesn’t work… what’s the issue? (it’s supposed to work!)
Can you send along a frame or two of both the footage you are trying to displace and the footage you are using as a displacment map? Finally, can you send along the DF4 project that shows the problem? Send everything to us at techsupport@revisionfx.com
Also, are you using DF 4.04e? Please make sure that you are using that version of DF.
Pete Litwinowicz
https://www.revisionfx.com -
Plasticy_podlike_
October 20, 2006 at 5:55 pmIt has no effect, and in Show Vectors mode it shows a 50% yellow frame. Distort works though…
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Peter Litwinowicz
October 20, 2006 at 10:52 pmYou’ll get a blank frame until you hook up both the Input and the Displacment SOurce image inputs (the green and yellow triangles on the node). The plugin is giving you a blank frame to let you know that the plugin doesn’t have all the inputs it needs.
Pete
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Pierre Jasmin
October 20, 2006 at 11:30 pmCheck the RE:Map PDF in the folder where you installed the plugin
It explains how we interpret Displacement. Note as well there is a third channel, a Modulation channel which is in that case optional (however careful, it is in Disp Controls by default off). (Mod Channel menu)A simple confidence test would be to make a Background the same size as your color source with say Red to 0.6 and Green to 0.4 and then make another image that is a greyscale gradient of some sort. A flat color displacement will essentially just slide the image. Now if you use the Modulation channel you will see what it does. Also make sure your background is 16 bit.
Pierre
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Plasticy_podlike_
October 21, 2006 at 5:59 pmOk… the image doesn’t move 🙁 whatever I set the displacement map, warp amount, max displace and vector scale to, it sees the displacement map as dark yellow (no displacement), and uses that.
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Peter Litwinowicz
October 21, 2006 at 9:17 pmthis is hard to debug without a sample Digital Fusion flow and a sample source image and displacement image Can you send those 3 things to us demonstrating the problem to techsupport@revisionfx.com ?
Pete
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