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Activity Forums Adobe After Effects Colorista 2 not using OpenGL

  • Colorista 2 not using OpenGL

    Posted by Igor Trajkovski on September 13, 2010 at 11:21 am

    I am trying now Colorista 2 on AE CS3 pro,
    and the preview time (seems) to be the same as when
    CPU choosen in the options inside Colorista.

    Card used is nVidia 7600 GS.

    ?

    Fast Preview is set to OpenGL – Always On,
    in AE preferences Enable OpenGL us check’d and
    accelerate Effects using OpenGL ( when possible )

    Thanks in advance

    Igor

    Erik Lindahl replied 15 years, 12 months ago 3 Members · 3 Replies
  • 3 Replies
  • Igor Trajkovski

    September 13, 2010 at 5:06 pm

    Well the idea is to enjoy the speed gained from GPU utilisation.

    I might need to try it out on newer AE then.

    Thanks anyway.

    Best

    Igor

  • Kevin Camp

    September 13, 2010 at 5:38 pm

    [Igor Trajkovski] “the idea is to enjoy the speed gained from GPU utilisation.”

    the problem with gpu utilization is accuracy. opengl renders differently than ae’s render engine, so if you previews are set to opengl-always, your previews may not match your renders.

    you can set your renders to use opengl (an option in the render settings), but, as i said, opengl is not as accurate, so you may see problems elsewhere.

    opengl in ae, is really just meant for previews, and i would set it to interactions only at best…

    Kevin Camp
    Senior Designer
    KCPQ, KMYQ & KRCW

  • Erik Lindahl

    September 16, 2010 at 3:07 pm

    To add to this even in CS5 I’ve had OpenGL-related bugs and errors. I’d recommend avoiding it completely as others have posted even if it’s at a cost of performance.

    ————————
    Erik Lindahl
    Freecloud Post Production Services
    http://www.freecloud.se

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