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After Effects CS5 Rendering problems
Hello folks, I’ve been having some problems rendering in CS5. First, my setup: Dual 12 core Westmere (24 cores w/ hyperthreading), 48GB ram, Quadro FX 3800, Windows 7 pro 64bit. My first problem is that I can’t render to the Avid DNxHD codec (quicktime). I’ve got the PE and LE codecs installed, and my lesser computer at work (same software, less memory) can render to DNxHD just fine. I’ve tried rendering with and without multiprocessing, and with and without Open GL rendering. It doesn’t fail right away, usually after about 60 – 80 frames. My other problem is all of a sudden, possibly after the latest update from Adobe, multiprocessor renders have become very very slow. Something that used to take 15 minutes, now takes close to 2 hrs. I turned off multiprocessing and the scene rendered in about 25 minutes. I adjusted the memory / processor settings to 2GB per core. My system has 48GB so I should be able to use all 24 virtual cores with no problem. However, I did reduce the number of cores available to AE down to 20, then 16…still no change in render times. This just started happening so I’m not sure what the problem is. This is a brand new system, uncluttered, just running CS5 at the moment. Because of the issue with the DNxHD codec, I thought it was an issue with Quicktime, so I tried rendering to AVI, Tiff sequences, etc. When I have multiprocessing switching on, and I’m watching the render progress, it usually goes through the first 100 – 150 frames pretty well, then it will just randomly hang up on a frame…then take about 2 minutes for that one frame…do a few more, etc. Whats strange is that RAM preview using multiprocessing is very fast and works great. Any thoughts?