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Putting 2d/2.5d image/sprite into 3d Invigorator
I want to do a sphere in 3d invigorator with a texture, and put a 2d sprite on top (like an alpha-ed 2d tree on a 3d earth). It needs to be placed exactly on a specific spot on the sphere’s texture.
I’m pretty new to 3d invigorator, so I’d love advice on:
1) How to put a simple sprite with an alphaed texture into the 3d scene.
2) How to properly place an object based on another object’s texture location (since I can’t see the texture in the scene preview)
Arvin Bautista
Greasy Pig Studios
Los Angeles, CA
https://www.greasypigstudios.com