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Automatically fill holes in Alpha?
I have a sketchy animation that exists as a PNG sequence, black lines on a transparent background. For the sake of clarity, I’m trying to find a way to automatically generate a white background behind the animation, mirroring the shape of the drawings.
I’ve already had limited success by applying a hard-edged white glow to a duplicate of the animation on a lower level. This leaves a lot of empty space inside, so I increase the glow width until it’s all filled in, then use a choke to shrink it down on the outside. While this almost works, the resulting shape is really blobby and doesn’t conform to the original drawing enough to look good.
What I’d prefer to do is leave it at the glow phase, making it just wide enough to form an outline. What I’m looking for is something that can identify a pocket of transparency surrounded by solid shapes, and automatically fill it. Is this a pipe dream?
