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Anyone know a work around? Transform Effect
I have a problem, just imagine a shaped duplicated 15 times and spread about 100 pixels apart in Zspace (which ive used the layer index and expression slider to offset) these layers are solid white and i have a light in the scene and the material just right so they have a soft almost GI look, but the light is crucial otherwise it looks like one flattened shape. Well all of these layers actually have multiple lines of code on position and i needed to add valueAtTime to the x,y of these as well, i did and it created a bunch of problems, so my easy fix was to add Transform effect and animate my main layer and throw the codes on the effect, perfect solition to the valueAtTime issue. Well now my lights arent affecting the layers anymore, theyre just flat white again…and im guessing this is because the Material is on the bottom of the stacking order being the first to render and the transform effect is overriding it, and being that it only has X,Y coordinates its being seen as a 2D layer..?…is that right?, and either way is there anything i can do about that without having to redo my whole project structure?