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Particle World floor question
Hi!
I’m using CC Particle World to create the illusion of something hot (like a large sci-fi laser blast) hitting a wall. When it hits, it cycles which direction the blast is sliding off in. At the beginning, it goes up for about 1/4 second, then lower right, etc. I have the particles hitting the floor with “slide” on.I can manually change the angle of the particle trajectory in the options to achieve this option, but I can’t seem to key frame this. An alternative would be to angle the floor relative to the particle stream, but it doesn’t look like I have that kind of control.
Any ideas?