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3ds Max / AFX Integration
Hi. I just began learning to integrate 3DS and AFX using RPF files and there’s definitely some cool stuff you can do. However, I just came across a tutorial on Cinama 4D / AFX integration and was blown away. Being able to pretty much export an AFX composition, with all objects (including nulls)and cameras on their own layer, in 3D space, is obviously a huge benefit. Is Cinama 4D really that far ahead of 3DS when it comes to AFX integration, or am I missing something?
One thing I’d like to do is put a null (dummy) object in a 3D scene, and then in AFX, link a particle emitter to the location of that null. Is there a way to do this with 3DS/RPF. I know this would be possible with Cinema 4D. An answer to this, and any general info on 3D/AFX integration and what 3D program is best, is greatly appreciated. Thanks.