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Activity Forums VEGAS Pro On the fly editing, cuts not happening at correct place

  • On the fly editing, cuts not happening at correct place

    Posted by Rune Letrud on October 5, 2013 at 7:22 pm

    Hi.
    I just gotta ask this, even if it’s most probably stupidly basic, because I just can’t figure it out and it’s driving me nuts.

    Been searching around, but just can’t get a grip on what to really search for – so here goes:

    I’ve had this issue since Vegas9, so I’m guessing I’m the problem…

    I mostly edit concert footage, and edit 2-6 cams, mainly on-the-fly.

    I hit play and while my marker moves along the timeline, and I have all my cameras on a multitrack, I use 1-2-3 to create a cut at that point. I usually do this song-by-song, and then go back and fine tune the cuts.

    On slow songs I usually use CTRL+1(2,3,4) to get a fading cut. And the problem happens if I use CTRL or just 1-2-3 to get a straight cut. After each song (or if something happen on camera to make me stop, I pause or stop and go back to finetune or remove the cut and do it again)

    Most of the time my cuts appear just at the point where my marker is at that point in time (while playing, cutting on-the-fly). But after a while of editing, my cuts appear way back on the timeline, where my marker was at the PREVIOUS cut…

    I click the cut I’m currently working on, and the cuts appear at the right place again for a while, then it happens again – placing the cuts way back where I made the last cut…

    It’s just so annyoing, and totally breaks my workflow.

    Don’t know if this made much sense, I can post pictures to point to what I mean if you didn’t get my rambelings..

    Does anyone have any idea what I’m doing wrong???

    Rune Letrud replied 12 years, 7 months ago 4 Members · 10 Replies
  • 10 Replies
  • Stephen Mann

    October 6, 2013 at 3:54 am

    It took me a couple of reads to try to understand what you are doing. You said: “I hit play and while my marker moves along the timeline”, and I’m scratching my head because markers don’t move when you play, then in a DOH! moment, I realized that you mean the timeline cursor. Some call it the “playhead”

    I’ve never seen this behavior and I do a lot of multicamera stage performance projects. Are you saying that the cuts do not appear where the timeline cursor is located?

    Steve Mann
    MannMade Digital Video
    http://www.mmdv.com

  • Rune Letrud

    October 6, 2013 at 5:41 am

    That, Sir, is correct! I’m sorry I’m vague, but I don’t know all the english names to the different aspects 😉
    But your deduction is spot on, it’s the timeline cursor.

    I’ve enclosed a picture that shows the details, where one such cut would happen in the wrong place. It will happen were the black cursor is situated, not where the timeline cursor is at that point. But not all the time, just more and more frequently over a project.

    The Blue is where I would want the cut (in theory, that is – no-one in their right mind would place a cut in the middle of a pedal-steel solo), and the red cross is where the cut happens when I press (in this case) “1”.

  • Graham Bernard

    October 6, 2013 at 8:17 am

    Turn OFF Quantize. But DO remember to turn it back on again!

    Grazie

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX50HS Bridge

  • Rune Letrud

    October 6, 2013 at 1:35 pm

    That was allready off…

  • Graham Bernard

    October 6, 2013 at 4:28 pm

    [Rune Letrud] “That was allready off…”

    What happens when you turn it back ON?

    G

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX50HS Bridge

  • Stephen Mann

    October 6, 2013 at 4:29 pm

    That could be the problem. Quantize should always be on – it’s exceedingly rare that you need to turn it off.

    Steve Mann
    MannMade Digital Video
    http://www.mmdv.com

  • Graham Bernard

    October 6, 2013 at 4:33 pm

    Yup, not cutting on the Frame.

    G

    Video Content Creator and Potter
    PC 7 64-bit 16gb * Intel® Core™i7-2600k Quad Core 3.40GHz * 2GB NVIDIA GEFORCE GTX 560 Ti
    Cameras: Canon XF300 + PowerShot SX50HS Bridge

  • Bob Peterson

    October 6, 2013 at 9:11 pm

    I have seen this many times in my own editing and it is frustrating.

    Are you using the Windows arrow symbol or other Windows controls to move your view of the time line to keep the cursor in view instead of waiting for Vegas to repaint the window? I’m having trouble describing the action, but it is moving along the timeline manually to keep the cursor in view. If so, in my experience, Vegas doesn’t really know where you are on the time line, and it does not put cuts where you want them. I am frequently frustrated by this behavior. I only know of two work arounds. Click the time line where you want to change cameras, and then stop the Vegas play back. Then make the cut. The only other option is to let Vegas retain control of the playback window. Then, when you make a cut (i.e. change camera), it will do it where you want it.

  • Rune Letrud

    October 7, 2013 at 6:20 am

    Like we say in customer support; “Have you tried turning it off and on again?” 😉

    And I did, and it didn’t help. Same problem after a while…

  • Rune Letrud

    October 7, 2013 at 6:23 am

    YES!
    This sounds exactly like what I’m experiencing.

    And you’re right – I use the Windows sliders to move up the timeline when it falls out of view.

    Haven’t tried just letting it regain control – I’ll see if that does anyting to the flow.

    It’s immensely frustrating when you fall out of the flow all the time, and have to stop and do it again…

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