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Activity Forums VEGAS Pro Cursor is x frames behind what it shows in the preview

  • Cursor is x frames behind what it shows in the preview

    Posted by Joshua Porter on March 27, 2013 at 3:34 am

    Hello, my issue is that the timeline cursor is some number of frames behind what is actually there. If the cursor is on the last frame of a video, of course if I move one more frame to the right, the preview should be black. But this isn’t the case. It continues to show a little bit more of that clip before it goes black. Likewise, if I’m in blank space and arrow right to the first frame of a clip, it should show that first frame. But it doesn’t, it shows black, and then moving the cursor a few more frames in shows the first frame of the clip. I haven’t purposely changed any setting in Vegas 12 and don’t know what could be causing this. I never had this issue before. Thank you.

    Bob Peterson replied 13 years, 1 month ago 5 Members · 11 Replies
  • 11 Replies
  • Stephen Mann

    March 27, 2013 at 4:02 am

    Are you zoomed out far enough to see individual frames? (BTW – if it’s on the timeline, it’s an event – not a clip).

    Steve Mann
    MannMade Digital Video
    http://www.mmdv.com

  • Joshua Porter

    March 27, 2013 at 4:05 am

    Thanks for the clarification on terms. I am zoomed in so far that each arrow to the left or right keeps me in the same frame for 2-3 arrow presses. But the same issue is present even if I’m zoomed out.

  • Brad Leigh

    March 27, 2013 at 4:49 am

    I think your problem is you have quantize to frames turned off. For video editing it should never be turned off. I checked in my Vegas 12, when I use the arrow keys the cursor moves ONLY to each frame. There are not 3 positions within a frame as you describe. The only way I could use an arrow and click 3 times is when Quantize to Frames ( in the options menu ) was off. You should turn it on and move each video edit segment to a hard frame edge.

    i7 2600 3.4 Ghz 8Gig Ram , Win 7 Pro, Vegas Pro 12

  • Joshua Porter

    March 27, 2013 at 4:58 am

    You’re right. Quantize was off. I do turn on and off auto ripple from time to time and have only recently used the keyboard shortcut. I think what I did was click Options but held the mouse button and accidentally let go on the Quantize without realizing it. I will enable this now and come back to you if the issue persists. Thank you.

  • Brad Leigh

    March 27, 2013 at 6:14 am

    Joshua
    I didn’t realize this until recently, but audio tracks can be slid without turning off quantize to frames, so there is no real reason to ever turn it off. Glad I could help.
    B

    i7 2600 3.4 Ghz 8Gig Ram , Win 7 Pro, Vegas Pro 12

  • Bob Peterson

    March 27, 2013 at 6:25 pm

    Not true. Yes, audio tracks can be moved when quantize is turned on, but they can only be moved in frame increments. Quantize is turned off so that audio can be precisely adjusted which is not possible when movements are limited to frame boundaries. I am usually synchronizing an audio file to audio which is part of a video event. Precise alignment is necessary to insure that the sound synchronizes with a speaker’s moving lips.

    Just remember to turn quantize off after you are done synchronizing, or before you do things like splitting or moving video.

  • Brad Leigh

    March 27, 2013 at 7:53 pm

    I’m running Vegas Pro 12 and that isn’t the case. I can slide audio subframe with quantize to frames on. John R pointed this out to me.
    What can make this look not true are two other settings.
    1) Ripple edit will force audio to a frame because the other events it moves down the line ( video ) are forced to frames.
    2) Event grouping, if the audio is attached to a video file the attached video file would be forced to the frame, and force the audio.
    If I am lining up audio, I would normally have ignore event grouping selected because I want to slide the audio relative to the video.
    As well I normally wouldn’t be using ripple edit if I was syncing and sliding audio.
    The short answer is, audio can be slid subframe with Quantize to Frames turned on. I have yet to find a reason to turn it off. It’s too dangerous.
    Brad

    i7 2600 3.4 Ghz 8Gig Ram , Win 7 Pro, Vegas Pro 12

  • Bob Peterson

    March 28, 2013 at 4:39 am

    You are not looking closely enough. I also said you can move them. Perhaps you missed the point I made that you can only move them from one frame boundary to another when the Quantize option is turned on. Apparently, this is close enough for you, but it is bad information to tell people that the Quantize control does not need to be used. If you want to move audio within frames, you MUST turn off the Quantize control.

  • Brad Leigh

    March 28, 2013 at 1:21 pm

    Bob
    With all due respect, My information is correct. Audio can be slid less then a frame with Quantize to frames on, as long as ripple is off and the audio event is not grouped to a video event or ignoreevent grouping is selected.I do it everyday. I was surprised to learn this myself. I believe John R said this may go as far back as version 8. Try it.

    i7 2600 3.4 Ghz 8Gig Ram , Win 7 Pro, Vegas Pro 12

  • Mike Kujbida

    March 28, 2013 at 1:25 pm

    [Brad Leigh] “Audio can be slid less then a frame with Quantize to frames on, as long as ripple is off and the audio event is not grouped to a video event or ignoreevent grouping is selected.I do it everyday. I was surprised to learn this myself. I believe John R said this may go as far back as version 8.”

    This became an option in Pro 9.
    From the Pro 9 Readme notes:

    Audio-only edits (such as event moves, trims, and ASR times) are no longer quantized to frame boundaries by default when Quantize to Frames is enabled.
    If you want to quantize audio-only edits, clear the Do not quantize to frames for audio-only edits check box on the Preferences > Editing tab.

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