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Activity Forums VEGAS Pro best codec/format for exporting to AfterEffects

  • best codec/format for exporting to AfterEffects

    Posted by Terence Kearns on April 22, 2012 at 1:09 am

    primary goals are
    1) effiency (so it’s no “laggy” while working in AE)
    2) reasonable image quality (the original is a noisy AVCHD capture anyway so it’s not pristine)

    the original cropped in for frame re-composition exporting 720p from a 1080p capture. Using neat video and colour curves.

    Terence Kearns replied 13 years, 12 months ago 3 Members · 5 Replies
  • 5 Replies
  • Jeff Schroeder

    April 22, 2012 at 3:51 am

    You’re working in AVCHD, so give it an AVCHD, if you keep the bitrate up you should be OK. Unless you’re using CS or CS2.

    Jeff

    2-Xeon X5680 @ 3.33 MSI Mobo 48GB DDR3 GTX 580 3072MB 16TB Attached Storage Win7 Vegas 11 x64

  • Terence Kearns

    April 22, 2012 at 5:58 am

    Thanks Jeff, the source is AVCHD, but it’s edited and has filters applied so it’s a re-compress scenario anyways. Are you saying there is an advantage to use the same codec for output as what was used to capture even though there is recompression?

    Being in a hurry, I ended up doing a limited simple trial with 3 formats and playing them side by side in AE. I ended up using MXF preset I create earlier as that produced the best result without tweaking. Dunno if I made the “right” choice, but we’ll see how it goes with CPU utilisation I guess. My machine’s not that quick.

  • Nick White

    April 23, 2012 at 2:57 am

    I have no idea, but this may help and/or lead to other info

    https://www.youtube.com/watch?v=QtsYN9gMTIY

    Nick

  • Nick White

    April 23, 2012 at 3:00 am

    Rats. Sorry.This about working _in_ AE. Sorry.

    Nick

  • Terence Kearns

    May 20, 2012 at 7:50 pm

    Just as an update.Getting the footage back from AE was a consideration as well. After trying a few different things, a PNG image sequence was the best for quality. Also AfterEffects has a handy feature where it will only render missing frames, so if the rendering process is interrupted, it picks up where it left off. Also, if I needed to re-edit part of a comp, all I need do is delete the relevent frames.

    On the Vegas side of things, I imported the images into a dedicated .veg project file and dropped the .veg image sequence into my main timeline. Everytime I updated the PNGs with a new After-effects render, my vegas timeline was automatically updated WITHOUT the need to render a proxy/intermediate file internally. It worked brilliantly. I think I’m only ever going to use image sequences on the output side of AfterEffects.

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