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Version 11 Build 594/595 are out
Posted by Dave Lozinski on February 29, 2012 at 10:37 amdownload from Sony’s website:
https://www.sonycreativesoftware.com/download/trials/vegaspro
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https://www.davelozinski.com
https://www.davelozinski.com/DemoReel/
—————————————–Dave Haynie replied 14 years, 2 months ago 7 Members · 12 Replies -
12 Replies
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Mike Kujbida
February 29, 2012 at 11:15 amThat link is to the trial version.
If you already have Pro 11, go to https://www.sonycreativesoftware.com/download/updates/vegaspro -
Steve Rhoden
February 29, 2012 at 12:15 pmYep……
Steve Rhoden
(Cow Leader)
Film Editor & Compositor.
Filmex Creative Media.
1-876-832-4956 -
John Rofrano
February 29, 2012 at 1:11 pmYea, it’s working great here. I’m really happy with it so far.
~jr
http://www.johnrofrano.com
http://www.vasst.com -
Steve Rhoden
February 29, 2012 at 1:14 pmI just wish we didnt have to go thru so many builds,
to get to a satisfied version.Steve Rhoden
(Cow Leader)
Film Editor & Compositor.
Filmex Creative Media.
1-876-832-4956 -
John Bean
February 29, 2012 at 7:10 pmThat’s the nature of releasing software products.
There is no way you can test for every possible case scenario.
And it’s all about meeting corporate profits every cycle. So it’s better for profits to release a product that is 51%+ working great than it is to hold off until it is 100%. You release the product on time to meet the cycle deadline. Then within this cycle, there is time allocated to fixing all the remaining bugs. And there are always bugs!
Within their team, some developers are focuses on fixing bugs while the majority of the developers are working Vegas Pro 12 for the next cycle.
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John Bean
February 29, 2012 at 7:12 pmThe Update, Trials, and Full Versions are all the same.
It doesn’t matter what page you download from you will get the same file.
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Steve Rhoden
February 29, 2012 at 9:46 pmYou are missing my point Bean.
Steve Rhoden
(Cow Leader)
Film Editor & Compositor.
Filmex Creative Media.
1-876-832-4956 -
Jeff Schroeder
March 1, 2012 at 5:55 pmI’m with you Steve, I got a production machine that I must keep productive. But, I also have a test machine to figure out what might cause problems with each build. Mike and John’s comments are positive.
When I wrote software we had ‘incidental’ problems that could be addressed later. We would never let a catastrophic release out of the barn like Sony creative has been known to do.
Jeff
Windows 7 64-bit, ASUS P6X58D, i7 960 3.20GHz, 24.0GB DDR3, 12TB connected storage
http://www.narrowroadmedia.com -
John Rofrano
March 1, 2012 at 7:29 pm[Jeff Schroeder] “When I wrote software we had ‘incidental’ problems that could be addressed later. We would never let a catastrophic release out of the barn like Sony creative has been known to do.”
That depends on how long ago you wrote software and for what industry. When I started out, we would size the requirements, determine which should be features in the next release, and set the delivery date based on those sizings. Today most companies let marketing determine the delivery date, then dictate the features and tell the development team to cancel their vacations until it’s done. It’s a whole different climate today.
~jr
http://www.johnrofrano.com
http://www.vasst.com -
John Bean
March 1, 2012 at 9:02 pmFIRST-to-MARKET PRINCIPLE: first to release will always win (most of the time)
Being FIRST on the MARKET with the newest and greatest features is usually better then being last on the market to add those same features because you wanted to wait until it was *potentially* more stable.
FIRST-to-MARKET means you are staying relevant and ahead of the game.
It means people who need your features now will buy your products now. It means new customers looking for the newest and greatest features will find your product more appealing.
Once you hook customers in, because of the price of your products and their investment in learning and using it, most customers cannot afford to jump ship to a new product.
If you are late to market, then you will get a small marketshare of what is left. And if you are late, then your product is not relevant and current anymore because the companies ahead of you will have already begun offering the next newest and greatest features.
Software will always have problems. No matter how thoroughly you test it in your test lab, the real world is the wild-west. The bigger the beast, the bigger the set of bugs that remain *hidden*.
Hence, as long as the product works for majority of use cases, you accept that there will be lots of problems that will arise that need fixing. So just get it out there before your competitors do!
Corporations=>PROFITS over QUALITY
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