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Activity Forums VEGAS Pro Build 511 breaks animated (keyframe) FX

  • Build 511 breaks animated (keyframe) FX

    Posted by Jeff Eby on December 18, 2011 at 5:25 pm

    Add a Video Event FX to an event. I don’t think it matters which one (I’ve tried 3). Animate some of the properties (keyframes). Save the project. Reopen it – the keyframe times are all wrong.

    Here’s what I did specifically: Add Sony Invert. Set the Blend amount to 0 at 0.0. Added a keyframe at 1 second, value of 0. Added another keyframe at 2 seconds, value of 100. Looks great. Save. Close project. Open project. Show properites of that FX. Keyframes are at 0, 0.15, and 1.00 (instead of 0, 1.0, 2.0).

    Even worse, it totally wiped out all my existing keyframes in my project. Dozens are them are wrong, and I can’t even fix them because when I save, it saves the wrong times (like above).

    This is a disaster.

    Jeff Eby replied 14 years, 5 months ago 2 Members · 3 Replies
  • 3 Replies
  • Mark Barton

    December 19, 2011 at 12:37 am

    I just confirmed your results on my build 511 too using the Sony Invert FX. Did you report this to Sony yet?

  • Mark Barton

    December 19, 2011 at 1:48 am

    I went back to build 425 and that seems just fine with the keyframes as you tested them.

  • Jeff Eby

    December 19, 2011 at 4:10 am

    I was having problems getting registered at the Sony site. Now it’s working, so I was able to submit the problem.

    Yes, it looks like 425 works fine. I’m back to that now.

    Thanks.

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