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Bottleneck in rendering speed or not?
Hello.
I got a new computer and anticipated nice rendering speeds, but it’s not going so smoothly as desired…I already read some far out analysis on the same issue on this forum and tried to apply what should be done, like having source materials on an external hard drive and rendering onto another one, dynamic ram to 1 gig and 8 threads, but still I cannot get much anywhere.
My system is Samsung RF711 laptop with i7-2820QM, 8 gb ram, Nvidia GT540M videocard.
I’m rendering an uncomressed AVI into MPG with Neat Video filter and Unsharp mask and levels internal filters.So the results are as follows: When I render with all the filters on, cpu is average 24% engaged.
When only Neat video filter, then average 50%
Without any filters average is like 65%So why is that? I can understand that the internal filters are slowing it down alot, which is as shame because how can Vegas not update the filters and claim that they are supporting multiprocessing, but still, even with all the filters on there’s like 30-35% laziness 😉
What else can I try? Is there anything I can do more?