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Activity Forums Adobe After Effects 16:9 AE graphics distortion

  • 16:9 AE graphics distortion

    Posted by Nico Jones on June 2, 2005 at 3:42 pm

    Hi there

    The company I work for has recently started shooting in true 16:9, then editing in Final Cut. I make title sequences etc in AE6 and then deliver them on DV. As I always used to work in 4:3 i’n not too familiar with the workings of 16:9.

    I’m working with comp size 1024/768 and pixel ratio ‘D1/DV PAL Widescreen (1.42)’.

    I’m making a sequence with a moving arrow which I created in PS ( at 1024/768 res) then imported into AE6. When it is imported its sides appear squashed. If I squash the top down to make it square, strange things happen when the arrow is rotated; it seems to get re-squashed and looks very weird. This is solved by setting the comp aspect ratio to square pixels but I want to avoid doing that if i can as it will probably cause the editor problems when i deliver the effects sequences. Does anybody know what preset I should be working in or how to get PS to be more 16:9 friendly?

    Thanks for any help!

    Nico J BB

    Erik Cantu replied 21 years, 3 months ago 2 Members · 2 Replies
  • 2 Replies
  • Erik Cantu

    June 2, 2005 at 6:10 pm

    the distortion is because the AE comp window is doing an anamorphic preview of the the pixels are. The project is set to be the proper size for SD video, but its cheating the pixels so that when they the SD signal is stretched across a 16:9 display, it will look how it supposed to. viewing what you did on a 16:9 production monitor.
    That is all based on speculation of shooting SD, with SD’s non square pixels. HD has true square pixels, very little problems with that.

  • Erik Cantu

    June 2, 2005 at 6:13 pm

    The distortion is because the AE comp window is doing an anamorphic display of the comp. The project is set to be the proper size for SD video, but its cheating the pixels so that when the SD signal is stretched across a 16:9 display, it will look how it supposed to. Viewing what you did on a 16:9 production monitor.

    That is all based on speculation of shooting SD, with SD’s non square pixels. HD has true square pixels, very little problems with that.

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