-
Bezier mask rendering out square mask
Hello all. Here’s my deal…I rotoscoped a moving figure and exported a version which came out alright. I went back in to tweak some points on the mask and rendered out another version, but this version came out as a square mask…all bezier curves were ignored after the render.
Here are some steps I’ve taken at attempting to remedy the situation:
-restarted ae
-rendered out at best quality
-trashed ae preferences
-apply mask on solid layerI’ve never experienced this before and I’m completely stumped as to what’s going on. Hopefully I’ve explained my situation well enough for you to picture the problem I’m having. If not, the links below are of screenshots of my workspace, the good render of the bezier mask, and the bad render.
Workspace: https://www.flickr.com/photos/22941576@N03/3442679944/
Good render: https://www.flickr.com/photos/22941576@N03/3441864827/
Bad render: https://www.flickr.com/photos/22941576@N03/3441864785/Thank you all in advance and I hope to hear from you soon.
Genuinely,
p