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	<title>Creative COW | Nicolas Favre | Activity</title>
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				<title>Nicolas Favre replied to the discussion Project manager missing file error in the forum Adobe Premiere Pro</title>
				<link>https://creativecow.net/forums/thread/project-manager-missing-file-error/#post-2423516</link>
				<pubDate>Fri, 14 Jan 2022 10:49:52 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/project-manager-missing-file-error/#post-2423516"><span class="bb-reply-lable">Reply to</span> Project manager missing file error</a></p> <div class="bb-content-inr-wrap"><p>Hi ! </p>
<p>If you have troubles with the Project Manager, you can use PlumePack, it&#8217;s a third party plugin for Premiere Pro which can do the &#8220;Collect &amp; Copy&#8221; <b>for FREE</b>. You should not have any errors, proxies will not be copied but more than that, the media structure will follow your project structure (I mean how you put your media into PrPro &#8220;bins&#8221; in&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-364186"><a href="https://creativecow.net/forums/thread/project-manager-missing-file-error/#post-2423516" rel="nofollow"> Read more</a></span></p>
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				<title>Nicolas Favre replied to the discussion Trimming down huge DNxHR source files for delivery of media-managed project? in the forum Adobe Premiere Pro</title>
				<link>https://creativecow.net/forums/thread/trimming-down-huge-dnxhr-source-files-for-delivery-of-media-managed-project/#post-2415165</link>
				<pubDate>Fri, 06 Aug 2021 09:23:53 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/trimming-down-huge-dnxhr-source-files-for-delivery-of-media-managed-project/#post-2415165"><span class="bb-reply-lable">Reply to</span> Trimming down huge DNxHR source files for delivery of media-managed project?</a></p> <div class="bb-content-inr-wrap"><p>Hello,</p>
<p>I don&#8217;t know any native way for your problem. The Project Manager has a lot of limitations and often ends with the &#8220;Unknown Error happened&#8221; &#8230; </p>
<p>However we develop a third party &#8220;Project Manager&#8221; plugin called &#8220;PlumePack&#8221;. It does exactly what you&#8217;re looking for. It can trim your files without re-encoding, so your files keep their exact&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-356569"><a href="https://creativecow.net/forums/thread/trimming-down-huge-dnxhr-source-files-for-delivery-of-media-managed-project/#post-2415165" rel="nofollow"> Read more</a></span></p>
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				<title>Nicolas Favre replied to the discussion lossless video cutting? in the forum Adobe Premiere Pro</title>
				<link>https://creativecow.net/forums/thread/lossless-video-cuttingae/#post-2414739</link>
				<pubDate>Sat, 31 Jul 2021 14:53:24 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/lossless-video-cuttingae/#post-2414739"><span class="bb-reply-lable">Reply to</span> lossless video cutting?</a></p> <div class="bb-content-inr-wrap"><p>Hi,<br />Is has been a long time that this post exists, but as some users could read it today I will give an answer.  </p>
<p>Yes <b>it is possible to export a new cut footage without re-encoding</b>, with any Codecs, it is called &#8220;<b>trimming</b>&#8220;, but this term is badly used on the internet actually and also refer to other things in common NLEs, so it is difficult to look&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-356138"><a href="https://creativecow.net/forums/thread/lossless-video-cuttingae/#post-2414739" rel="nofollow"> Read more</a></span></p>
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				<title>Nicolas Favre replied to the discussion Editing BRAW with Automatic LUT? in the forum Adobe Premiere Pro</title>
				<link>https://creativecow.net/forums/thread/editing-braw-with-automatic-lutae#post-2330663</link>
				<pubDate>Fri, 21 Aug 2020 15:05:29 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/editing-braw-with-automatic-lutae/#post-2330663"><span class="bb-reply-lable">Reply to</span> Editing BRAW with Automatic LUT?</a></p> <div class="bb-content-inr-wrap"><p>Hello,</p>
<p>I&#8217;m part of the team who develops BRAW Studio (Plugin for Premiere Pro and BRAW), so I have some answers about your questions.</p>
<p>So first, let&#8217;s talk about LUT inside BRAW footages. </p>
<p>When you&#8217;re shooting a BRAW file with a LUT applied (should be a setting in your BM camera), the LUT is automatically added inside the BRAW file. Then,&hellip;<span class="activity-read-more" id="activity-read-more-331535"><a href="https://creativecow.net/forums/thread/editing-braw-with-automatic-lutae#post-2330663" rel="nofollow"> Read more</a></span></p>
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