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	<title>Creative COW | anne-jan reijn | Activity</title>
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				<title>Anne-jan Reijn replied to the discussion Rope simulation stiffness in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/rope-simulation-stiffness/page/3/#post-2476776</link>
				<pubDate>Tue, 12 May 2026 07:59:45 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/rope-simulation-stiffness/page/3/#post-2476776"><span class="bb-reply-lable">Reply to</span> Rope simulation stiffness</a></p> <div class="bb-content-inr-wrap"><p>Yes I got it working!</p>
<p>And the repositioning is because I want to make another version/composition of the same concept. So then with the ribbons&#8217; initial position mirrored&#8230;</p>
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				<title>Anne-jan Reijn replied to the discussion Rope simulation stiffness in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/rope-simulation-stiffness/page/3/#post-2476713</link>
				<pubDate>Wed, 06 May 2026 09:29:16 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/rope-simulation-stiffness/page/3/#post-2476713"><span class="bb-reply-lable">Reply to</span> Rope simulation stiffness</a></p> <div class="bb-content-inr-wrap"><p>Been working with this for a while now and just finished the first version of a sculpture using this sim (see image). </p>
<p>Now I&#8217;m trying to reposition the geometry to mirror my first version. But when I do that they start to misbehave (se screenshot &#8211; some ribbons remain totally stiff in the first bit for some reason). Seems there still some hidden&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-418451"><a href="https://creativecow.net/forums/thread/rope-simulation-stiffness/page/3/#post-2476713" rel="nofollow"> Read more</a></span></p>
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				<title>Anne-jan Reijn replied to the discussion Rope simulation stiffness in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/rope-simulation-stiffness/page/2/#post-2473716</link>
				<pubDate>Tue, 11 Nov 2025 16:28:47 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/rope-simulation-stiffness/page/2/#post-2473716"><span class="bb-reply-lable">Reply to</span> Rope simulation stiffness</a></p> <div class="bb-content-inr-wrap"><p>Yes cloth seems a way more stable method. Thanks! &#x1f64f;</p>
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				<title>Anne-jan Reijn replied to the discussion Rope simulation stiffness in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/rope-simulation-stiffness/page/2/#post-2473703</link>
				<pubDate>Mon, 10 Nov 2025 16:30:32 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/rope-simulation-stiffness/page/2/#post-2473703"><span class="bb-reply-lable">Reply to</span> Rope simulation stiffness</a></p> <div class="bb-content-inr-wrap"><p>Here the c4d file</p>
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				<title>Anne-jan Reijn replied to the discussion Rope simulation stiffness in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/rope-simulation-stiffness/page/2/#post-2473700</link>
				<pubDate>Mon, 10 Nov 2025 16:28:52 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/rope-simulation-stiffness/page/2/#post-2473700"><span class="bb-reply-lable">Reply to</span> Rope simulation stiffness</a></p> <div class="bb-content-inr-wrap"><p>I&#8217;m getting some weird artefacts which I can&#8217;t seem to fix&#8230; </p>
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				<title>Anne-jan Reijn replied to the discussion Rope simulation stiffness in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/rope-simulation-stiffness/page/2/#post-2473636</link>
				<pubDate>Thu, 06 Nov 2025 12:06:13 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/rope-simulation-stiffness/page/2/#post-2473636"><span class="bb-reply-lable">Reply to</span> Rope simulation stiffness</a></p> <div class="bb-content-inr-wrap"><p>Amazing! Disabling banking did the trick. And on the other issue (me basically wanting more torque movement) you were also right I think &#8211; adjusting the frequency of the turbulence already seems to give me better results. I&#8217;m going to work a bit further on this, but I think this is what I was looking for. Thank you so much again!</p>
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				<title>Anne-jan Reijn replied to the discussion Rope simulation stiffness in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/rope-simulation-stiffness/page/2/#post-2473622</link>
				<pubDate>Wed, 05 Nov 2025 20:26:47 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/rope-simulation-stiffness/page/2/#post-2473622"><span class="bb-reply-lable">Reply to</span> Rope simulation stiffness</a></p> <div class="bb-content-inr-wrap"><p>I&#8217;ve given new shape to this little project. Literally. So from round shaped ropes I went to rectangle shaped ribbons. Sort of. Now the big difference is that now the rotation on it&#8217;s own axis is visible. And here are two factors which I cannot get working the way I want them to;</p>
<p>1.</p>
<p>The base of the rope &#8211; where the connector tag fixes it to the&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-414398"><a href="https://creativecow.net/forums/thread/rope-simulation-stiffness/page/2/#post-2473622" rel="nofollow"> Read more</a></span></p>
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				<title>Anne-jan Reijn replied to the discussion Rope simulation stiffness in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/rope-simulation-stiffness/page/2/#post-2468811</link>
				<pubDate>Mon, 17 Mar 2025 18:44:08 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/rope-simulation-stiffness/page/2/#post-2468811"><span class="bb-reply-lable">Reply to</span> Rope simulation stiffness</a></p> <div class="bb-content-inr-wrap"><p>I downloaded a newer version and now it works perfectly &#x1f44d;</p>
<p>Thanks!!!</p>
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				<title>Anne-jan Reijn replied to the discussion Rope simulation stiffness in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/rope-simulation-stiffness/#post-2468432</link>
				<pubDate>Thu, 06 Mar 2025 11:47:18 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/rope-simulation-stiffness/#post-2468432"><span class="bb-reply-lable">Reply to</span> Rope simulation stiffness</a></p> <div class="bb-content-inr-wrap"><p>hmmm. rebuild the whole thing, but no change.</p>
<p>I&#8217;m working in 2023.01 on a mac. what version are you working in? </p>
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				<title>Anne-jan Reijn replied to the discussion Rope simulation stiffness in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/rope-simulation-stiffness/#post-2468384</link>
				<pubDate>Tue, 04 Mar 2025 18:58:08 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/rope-simulation-stiffness/#post-2468384"><span class="bb-reply-lable">Reply to</span> Rope simulation stiffness</a></p> <div class="bb-content-inr-wrap"><p>strange. mine is still not working&#8230; before making it editable wasn&#8217;t necessary, but now it was. so made it editable, then for some reason had to pull down some connections in the connector. then it worked as before. but not as desired&#8230;</p>
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				<title>Anne-jan Reijn replied to the discussion Rope simulation stiffness in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/rope-simulation-stiffness/#post-2468347</link>
				<pubDate>Mon, 03 Mar 2025 19:56:50 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/rope-simulation-stiffness/#post-2468347"><span class="bb-reply-lable">Reply to</span> Rope simulation stiffness</a></p> <div class="bb-content-inr-wrap"><p>Hi Kouraib,</p>
<p>The behaviour of your screen-recording is exactly what I&#8217;m looking for. Somehow my version is not working though. I can&#8217;t figure out the difference between your version and mine. Can you by any chance? Or would it be possible to share your file with me here?</p>
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				<title>Anne-jan Reijn replied to the discussion Rope simulation stiffness in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/rope-simulation-stiffness/#post-2468130</link>
				<pubDate>Wed, 26 Feb 2025 20:36:45 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/rope-simulation-stiffness/#post-2468130"><span class="bb-reply-lable">Reply to</span> Rope simulation stiffness</a></p> <div class="bb-content-inr-wrap"><p>Dear Kouraib,</p>
<p>Thank you so much for your reply. Though I&#8217;m thinking perhaps my question wasn&#8217;t formulated clear enough. Have you checked out the file-link I added? Underneath an upload to creativecow as well&#8230;</p>
<p>The simulation is working well. It seems the method you use is slightly different, but both working pretty much the same I think.</p>
<p class="">My issue is&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-407637"><a href="https://creativecow.net/forums/thread/rope-simulation-stiffness/#post-2468130" rel="nofollow"> Read more</a></span></p>
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				<guid isPermaLink="false">b4d8c3d0582ae3c970d104c31b07c258</guid>
				<title>Anne-jan Reijn replied to the discussion Rope simulation stiffness in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/rope-simulation-stiffness/#post-2468108</link>
				<pubDate>Wed, 26 Feb 2025 08:56:20 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/rope-simulation-stiffness/#post-2468108"><span class="bb-reply-lable">Reply to</span> Rope simulation stiffness</a></p> <div class="bb-content-inr-wrap"><p>Hereby also the file</p>
<p>webzijt.nl/files/splinerope09.c4d</p>
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				<title>Anne-jan Reijn started the discussion Rope simulation stiffness in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/rope-simulation-stiffness/</link>
				<pubDate>Tue, 25 Feb 2025 20:36:11 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/rope-simulation-stiffness/">Rope simulation stiffness</a></p> <div class="bb-content-inr-wrap"><p>Hi there. I&#8217;m trying to have a rope attached to an object horizontally and then dangling down. But I can&#8217;t figure out how to give the rope material some stiffness, so it doesn&#8217;t fall straight down but more bending down. Any one an idea?</p>
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				<title>Anne-jan Reijn started the discussion Making a complex hollow relief into a solid for printing in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/making-a-complex-hollow-relief-into-a-solid-for-printing/</link>
				<pubDate>Tue, 27 Jul 2021 21:25:58 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/making-a-complex-hollow-relief-into-a-solid-for-printing/">Making a complex hollow relief into a solid for printing</a></p> <div class="bb-content-inr-wrap"><p>Hi there. A while ago I payed someone to make me a 3d design from an existing image. But now I want to try to print it and see what it looks like, but the design is a hollow shape of an extreme amount of polygons. Does anyone know a trick to make this into a solid by somehow? </p>
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