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	<title>Creative COW | Andy Corleone | Activity</title>
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				<title>Andy Corleone replied to the discussion Sweep Spline GPX on Map in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/sweep-spline-gpx-on-map/#post-2454433</link>
				<pubDate>Tue, 16 Jan 2024 15:55:25 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/sweep-spline-gpx-on-map/#post-2454433"><span class="bb-reply-lable">Reply to</span> Sweep Spline GPX on Map</a></p> <div class="bb-content-inr-wrap"><p>Thanks Maestro 🙂</p>
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				<title>Andy Corleone replied to the discussion Sweep Spline GPX on Map in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/sweep-spline-gpx-on-map/#post-2454357</link>
				<pubDate>Mon, 15 Jan 2024 13:55:05 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/sweep-spline-gpx-on-map/#post-2454357"><span class="bb-reply-lable">Reply to</span> Sweep Spline GPX on Map</a></p> <div class="bb-content-inr-wrap"><p>HI Kouraib, Thanks so much for you reply. If you notice the with of the line is not constant along the track. please note image attached. Do you know a way to fix this? </p>
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				<title>Andy Corleone replied to the discussion Sweep Spline GPX on Map in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/sweep-spline-gpx-on-map/#post-2454350</link>
				<pubDate>Mon, 15 Jan 2024 12:17:54 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/sweep-spline-gpx-on-map/#post-2454350"><span class="bb-reply-lable">Reply to</span> Sweep Spline GPX on Map</a></p> <div class="bb-content-inr-wrap"><p>Please Also find attached the Cinema 4d Project</p>
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				<title>Andy Corleone started the discussion Sweep Spline GPX on Map in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/sweep-spline-gpx-on-map/</link>
				<pubDate>Mon, 15 Jan 2024 12:16:54 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/sweep-spline-gpx-on-map/">Sweep Spline GPX on Map</a></p> <div class="bb-content-inr-wrap"><p>Hi, I&#8217;m trying to recreate a track coming from GPX data to create something similar to red line in the map in the picture: unfortunally the result is not as smooth when I use Sweep. What I&#8217;m doing wrong of ifthere is a better way to create this?</p>
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				<title>Andy Corleone replied to the discussion Polygons Artifacts How to get rid off? in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/polygons-artifacts-how-to-get-rid-off/#post-2452485</link>
				<pubDate>Mon, 20 Nov 2023 09:36:05 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/polygons-artifacts-how-to-get-rid-off/#post-2452485"><span class="bb-reply-lable">Reply to</span> Polygons Artifacts How to get rid off?</a></p> <div class="bb-content-inr-wrap"><p>Wow  Kouraib, Thanks so much. </p>
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				<title>Andy Corleone started the discussion Polygons Artifacts How to get rid off? in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/polygons-artifacts-how-to-get-rid-off/</link>
				<pubDate>Sun, 19 Nov 2023 14:21:29 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/polygons-artifacts-how-to-get-rid-off/">Polygons Artifacts How to get rid off?</a></p> <div class="bb-content-inr-wrap"><p>I&#8217;m importing some Big  objects from OBJ files. When I have them in Cinema 4D I found some polygons that show these artifacts: </p>
<p><a target='_blank' href="https://youtu.be/JXoSvMjqv3I" rel="nofollow">https://youtu.be/JXoSvMjqv3I</a></p>
<p>I tried Align Normals, Phong Angles etc, nothing makes a difference. In the example above, I delete the rest of polygons that were fine and only keep the one that shows the artifact.</p>
<p>I would&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-390723"><a href="https://creativecow.net/forums/thread/polygons-artifacts-how-to-get-rid-off/" rel="nofollow"> Read more</a></span></p>
<iframe title="Cinema 4d Artifacts" width="640" height="480" src="https://www.youtube.com/embed/JXoSvMjqv3I?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></div>]]></content:encoded>
				
				
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				<title>Andy Corleone replied to the discussion What are these black dots in some frames? what setting I need to change to avoid in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/what-are-these-black-dots-in-some-frames-what-setting-i-need-to-change-to-avoid/#post-2450924</link>
				<pubDate>Sun, 08 Oct 2023 12:52:00 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/what-are-these-black-dots-in-some-frames-what-setting-i-need-to-change-to-avoid/#post-2450924"><span class="bb-reply-lable">Reply to</span> What are these black dots in some frames? what setting I need to change to avoid</a></p> <div class="bb-content-inr-wrap"><p>thanks so much I will try and see, So do you think this is an over expoxed issue? cheers</p>
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				<title>Andy Corleone started the discussion What are these black dots in some frames? what setting I need to change to avoid in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/what-are-these-black-dots-in-some-frames-what-setting-i-need-to-change-to-avoid/</link>
				<pubDate>Sat, 07 Oct 2023 16:18:33 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/what-are-these-black-dots-in-some-frames-what-setting-i-need-to-change-to-avoid/">What are these black dots in some frames? what setting I need to change to avoid</a></p> <div class="bb-content-inr-wrap"><p>What are these black dots in some frames? what setting I need to change to avoid them?</p>
<p></p>
<p>about 7 frames out of 240, Using Cinema 4D Phisical Render with Ambient Occlusion and GI on. When I Re-Render Usually doesn&#8217;t show again but not sure how to solve it in the future. </p>
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				<title>Andy Corleone replied to the discussion Material Alpha Bug - Displacement Terrain Issue in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/material-alpha-bug-displacement-terrain-issue/page/2/#post-2447380</link>
				<pubDate>Tue, 11 Jul 2023 12:09:24 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/material-alpha-bug-displacement-terrain-issue/page/2/#post-2447380"><span class="bb-reply-lable">Reply to</span> Material Alpha Bug - Displacement Terrain Issue</a></p> <div class="bb-content-inr-wrap"><p>Genius, Thanks so much</p>
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				<title>Andy Corleone replied to the discussion Material Alpha Bug - Displacement Terrain Issue in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/material-alpha-bug-displacement-terrain-issue/#post-2447376</link>
				<pubDate>Tue, 11 Jul 2023 11:00:11 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/material-alpha-bug-displacement-terrain-issue/page/2/#post-2447376"><span class="bb-reply-lable">Reply to</span> Material Alpha Bug - Displacement Terrain Issue</a></p> <div class="bb-content-inr-wrap"><p>Yes looks Great. What you did to fix it?  I can see a new UVW tag but not sure about the workflow. Thanks so much,  cheers </p>
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				<title>Andy Corleone replied to the discussion Material Alpha Bug - Displacement Terrain Issue in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/material-alpha-bug-displacement-terrain-issue/#post-2447370</link>
				<pubDate>Tue, 11 Jul 2023 10:06:57 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/material-alpha-bug-displacement-terrain-issue/#post-2447370"><span class="bb-reply-lable">Reply to</span> Material Alpha Bug - Displacement Terrain Issue</a></p> <div class="bb-content-inr-wrap"><p>Thanks so much I just sent them by email </p>
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				<title>Andy Corleone replied to the discussion Material Alpha Bug - Displacement Terrain Issue in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/material-alpha-bug-displacement-terrain-issue/#post-2447362</link>
				<pubDate>Mon, 10 Jul 2023 21:21:41 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/material-alpha-bug-displacement-terrain-issue/#post-2447362"><span class="bb-reply-lable">Reply to</span> Material Alpha Bug - Displacement Terrain Issue</a></p> <div class="bb-content-inr-wrap"><p>Hi Georgios. thanks for you reply.  As you may know The Plane have a Max of 1000 Segments. My Image Displacement Elevation image have a resolution of 9600&#215;9500 Pixels. <span>So I have to add a &#8220;Sud Polygon Displacement&#8221;  Level 2 or 4 Makes no diference. Still Showing the error. </span></p>
<p></p>
<p>One Interesting thing is:  If instead I add a Displacer Deformer the issue&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-385942"><a href="https://creativecow.net/forums/thread/material-alpha-bug-displacement-terrain-issue/#post-2447362" rel="nofollow"> Read more</a></span></p>
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				<guid isPermaLink="false">b4e04e53430d1f26496623097aa1a043</guid>
				<title>Andy Corleone replied to the discussion Material Alpha Bug - Displacement Terrain Issue in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/material-alpha-bug-displacement-terrain-issue/#post-2447356</link>
				<pubDate>Mon, 10 Jul 2023 20:20:03 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/material-alpha-bug-displacement-terrain-issue/#post-2447356"><span class="bb-reply-lable">Reply to</span> Material Alpha Bug - Displacement Terrain Issue</a></p> <div class="bb-content-inr-wrap"><p>Hi Thanks for you reply, When I lower the heigh value the problem still showing but at a lower intensity. I think my heigh value is OK so the mountain look at a real life heigh (Do you know what I meant?) The problem is something else. Not sure what  </p>
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				<title>Andy Corleone replied to the discussion Material Alpha Bug - Displacement Terrain Issue in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/material-alpha-bug-displacement-terrain-issue/#post-2447327</link>
				<pubDate>Mon, 10 Jul 2023 15:05:31 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/material-alpha-bug-displacement-terrain-issue/#post-2447327"><span class="bb-reply-lable">Reply to</span> Material Alpha Bug - Displacement Terrain Issue</a></p> <div class="bb-content-inr-wrap"><p>This is the Blender Image for Reference:</p>
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				<guid isPermaLink="false">ed42f6357e20b382ccde20d5a609f5d8</guid>
				<title>Andy Corleone started the discussion Material Alpha Bug - Displacement Terrain Issue in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/material-alpha-bug-displacement-terrain-issue/</link>
				<pubDate>Mon, 10 Jul 2023 15:03:57 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/material-alpha-bug-displacement-terrain-issue/">Material Alpha Bug - Displacement Terrain Issue</a></p> <div class="bb-content-inr-wrap"><p>Hello, I created a plane, them created a material with a displacement map (using a terrain elevation map of a country) and an Alpha to cut the country&#8217;s borders (shape file). for some reason the edges of the alpha create some weird artifacts, i used the same materials in blender, it doesn&#8217;t show any problem (so the textures are aligned). Maybe I&#8217;m&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-385921"><a href="https://creativecow.net/forums/thread/material-alpha-bug-displacement-terrain-issue/" rel="nofollow"> Read more</a></span></p>
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