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	<title>Creative COW | Sam Pauwels | Activity</title>
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				<title>Sam Pauwels started the discussion 2 voronois with field animations messing with geometry in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/2-voronois-with-field-animations-messing-with-geometry/</link>
				<pubDate>Mon, 12 Sep 2022 09:50:55 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/2-voronois-with-field-animations-messing-with-geometry/">2 voronois with field animations messing with geometry</a></p> <div class="bb-content-inr-wrap"><p>Hi there,</p>
<p>I have 2 voronoi fractures inside one another and they both have effectors on them with animated fields. hen I preview the animation these fields mess up the fractured geometry, its like every frame they have a new random seed. And of course I don&#8217;t want that. What am I missing here?</p>
<p>cheerz</p>
<p>Sam</p>
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				<title>Sam Pauwels started the discussion convert normal map to mesh for 3D printing in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/convert-normal-map-to-mesh-for-3d-printing/</link>
				<pubDate>Wed, 15 Jun 2022 17:05:34 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/convert-normal-map-to-mesh-for-3d-printing/">convert normal map to mesh for 3D printing</a></p> <div class="bb-content-inr-wrap"><p>Hello,</p>
<p>I would like to convert a normal map into geometry, so all details contained in the normal also get printed. I&#8217;ve tried all I know, searched where I can, no decent solution so far.</p>
<p>help me Creative Cow, you&#8217;re my only hope&#8230;</p>
<p>cheerz</p>
<p>Sam</p>
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				<title>Sam Pauwels replied to the discussion hold last frame expression in the forum Adobe After Effects Expressions</title>
				<link>https://creativecow.net/forums/thread/hold-last-frame-expression/#post-2425627</link>
				<pubDate>Wed, 02 Mar 2022 08:25:16 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/hold-last-frame-expression/#post-2425627"><span class="bb-reply-lable">Reply to</span> hold last frame expression</a></p> <div class="bb-content-inr-wrap"><p>Hey Filip,</p>
<p>Thank you so much! that first line works perfect!</p>
<p>source.duration gives the full duration of the layer. In TimeRemap that means it returns a blank frame. Same with number.MAX_VALUE.</p>
<p>Also very nice to see Belgian people here, I&#8217;m from Borgerhout. As a matter of fact, I went to school with your girlfriend/wife 😀</p>
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				<title>Sam Pauwels replied to the discussion hold last frame expression in the forum Adobe After Effects Expressions</title>
				<link>https://creativecow.net/forums/thread/hold-last-frame-expression/#post-2425622</link>
				<pubDate>Tue, 01 Mar 2022 23:06:50 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/hold-last-frame-expression/#post-2425622"><span class="bb-reply-lable">Reply to</span> hold last frame expression</a></p> <div class="bb-content-inr-wrap"><p>hmm, that does not work, at least not as a timeRemap expression. I guess maybe because length is a distance property, not a time property?</p>
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				<title>Sam Pauwels started the discussion hold last frame expression in the forum Adobe After Effects Expressions</title>
				<link>https://creativecow.net/forums/thread/hold-last-frame-expression/</link>
				<pubDate>Tue, 01 Mar 2022 10:23:51 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/hold-last-frame-expression/">hold last frame expression</a></p> <div class="bb-content-inr-wrap"><p>Hi,<br />I&#8217;m building an After Effects template where I would like to have an expression that finds the last frame of a comp or footage that will change every day.</p>
<p>I&#8217;ve tried with a timeRemap expression outPoint &#8211; 0.04 but for some reason that doesn&#8217;t work.</p>
<p>Any advice anyone?</p>
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