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	<title>Creative COW | Jake Brown | Activity</title>
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				<title>Jake Brown started the discussion Getting Particle objects to face towards camera in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/getting-particle-objects-to-face-towards-camera/</link>
				<pubDate>Thu, 20 Oct 2022 12:13:56 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/getting-particle-objects-to-face-towards-camera/">Getting Particle objects to face towards camera</a></p> <div class="bb-content-inr-wrap"><p>Hello there, I&#8217;m working on a project with falling alphabet style confetti, but I&#8217;d to be able to limit the rotation, so the particles don&#8217;t go upsidedown, or rotate away from the camera, while maintaining the natural falling motion. </p>
<p></p>
<p>I&#8217;m not sure that&#8217;s possible without x-Particles, but if anyone has any neat ideas, I&#8217;d be greatful for the help. </p>
<p>Thank you!</p>
<p></p>
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				<title>Jake Brown replied to the discussion Problem with PATH and SHAPES. in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/problem-with-path-and-shapes/#post-2420430</link>
				<pubDate>Tue, 09 Nov 2021 09:16:12 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/problem-with-path-and-shapes/#post-2420430"><span class="bb-reply-lable">Reply to</span> Problem with PATH and SHAPES.</a></p> <div class="bb-content-inr-wrap"><p>Hello there,</p>
<p>In your case, a particle system would be helpful, but you might not have access to that. </p>
<p>The way I would approach this would be by slowly building up layers of arrows via pre-comping. I&#8217;ve made an example AE project below for you:</p>
<p>To create the spirals of arrows, I would just take the same approach again, but this time, instead of&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-361184"><a href="https://creativecow.net/forums/thread/problem-with-path-and-shapes/#post-2420430" rel="nofollow"> Read more</a></span></p>
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				<title>Jake Brown replied to the discussion Powering off an effect in several compositions in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/hi-9/#post-2420408</link>
				<pubDate>Mon, 08 Nov 2021 18:48:21 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/hi-9/#post-2420408"><span class="bb-reply-lable">Reply to</span> Powering off an effect in several compositions</a></p> <div class="bb-content-inr-wrap"><p>Hello, I just wrote a script that allows you to target a specific effect across all comps. This should work just fine for your needs.</p>
<pre><p>var effectName = prompt("Name of effect", "Hue/Saturation");</p><p>var effectNameStr = effectName.toString();</p><p>var projItem = app.project.items;</p><p>var counter = 0;</p><p>for (i = 1; i &lt; app.project.items.length; i++) {</p><p>    // Check if&hellip;</p></pre>
<p><span class="activity-read-more" id="activity-read-more-361164"><a href="https://creativecow.net/forums/thread/hi-9/#post-2420408" rel="nofollow"> Read more</a></span></p>
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				<title>Jake Brown replied to the discussion AE Scripting: How does FX Console manage to save its own transparent screenshots in the forum Adobe After Effects Expressions</title>
				<link>https://creativecow.net/forums/thread/ae-scripting-how-does-fx-console-manage-to-save-its-own-transparent-screenshots/#post-2420350</link>
				<pubDate>Sun, 07 Nov 2021 16:53:50 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/ae-scripting-how-does-fx-console-manage-to-save-its-own-transparent-screenshots/#post-2420350"><span class="bb-reply-lable">Reply to</span> AE Scripting: How does FX Console manage to save its own transparent screenshots</a></p> <div class="bb-content-inr-wrap"><p>I actually managed to get to the bottom of my question. </p>
<p>It turns out there&#8217;s a method called frameToPng() which takes a couple of arguments that specify the time and output location. Very handy. </p>
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				<title>Jake Brown started the discussion AE Scripting: How does FX Console manage to save its own transparent screenshots in the forum Adobe After Effects Expressions</title>
				<link>https://creativecow.net/forums/thread/ae-scripting-how-does-fx-console-manage-to-save-its-own-transparent-screenshots/</link>
				<pubDate>Sun, 07 Nov 2021 16:43:48 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/ae-scripting-how-does-fx-console-manage-to-save-its-own-transparent-screenshots/">AE Scripting: How does FX Console manage to save its own transparent screenshots</a></p> <div class="bb-content-inr-wrap"><p>Hello,</p>
<p>I&#8217;m new to the forum and I&#8217;m interested in AE scripting! I hope I&#8217;m putting my question in the right place.</p>
<p>I&#8217;m currently developing a AE script and I had a passing interest in how I might go about using Extendscript to create screenshots of my comp, then reimporting them, without having to go through the render queue.</p>
<p>One script&hellip;<span class="activity-read-more" id="activity-read-more-361101"><a href="https://creativecow.net/forums/thread/ae-scripting-how-does-fx-console-manage-to-save-its-own-transparent-screenshots/" rel="nofollow"> Read more</a></span></p>
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