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	<title>Creative COW | Flo Stanger | Activity</title>
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				<title>Flo Stanger replied to the discussion timeRemap play in the forum Adobe After Effects Expressions</title>
				<link>https://creativecow.net/forums/thread/timeremap-play/page/2/#post-2429303</link>
				<pubDate>Wed, 11 May 2022 16:33:09 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/timeremap-play/page/2/#post-2429303"><span class="bb-reply-lable">Reply to</span> timeRemap play</a></p> <div class="bb-content-inr-wrap"><p>Wooooow. Thanks you so much for your quick support! That&#8217;s amazing.</p>
<p><span>For a moment it seemed to work, but now it freezes AE and produces a &#8220;Timeout while waiting for the engine&#8221; on the <b>last</b></span></p>
<p><span>t = framesToTime(frame)</span></p>
<p><i>I don&#8217;t fully understand how this code is working yet, to be honest 🙂 </i></p>
<p><i>So very carefulguess: Could it help to give the last while() a&hellip;</i></p>
<p><span class="activity-read-more" id="activity-read-more-369295"><a href="https://creativecow.net/forums/thread/timeremap-play/page/2/#post-2429303" rel="nofollow"> Read more</a></span></p>
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				<title>Flo Stanger replied to the discussion timeRemap play in the forum Adobe After Effects Expressions</title>
				<link>https://creativecow.net/forums/thread/timeremap-play/page/2/#post-2429284</link>
				<pubDate>Wed, 11 May 2022 14:24:49 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/timeremap-play/page/2/#post-2429284"><span class="bb-reply-lable">Reply to</span> timeRemap play</a></p> <div class="bb-content-inr-wrap"><p>Wow Dan! This is such a helpful Expression for triggering Time Remap.</p>
<p>I am trying to slightly modify it, so I can also <b>specify a second threshold (slider-driven) </b>that will <b>set the time remap of the pre comp to a different time</b>. </p>
<p><i>But all my attempts so far failed. <span>To understand what I am trying to solve:</span></i></p>
<p><i>I am visualising the development of clubs/bars&hellip;</i></p>
<p><span class="activity-read-more" id="activity-read-more-369283"><a href="https://creativecow.net/forums/thread/timeremap-play/page/2/#post-2429284" rel="nofollow"> Read more</a></span></p>
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				<title>Flo Stanger started the discussion Plexus 3 / Obj &#38; Line Renderer / Render only the &#039;visible&#039; front in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/plexus-3-obj-line-renderer-render-only-the-visible-front/</link>
				<pubDate>Tue, 02 Nov 2021 12:55:00 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/plexus-3-obj-line-renderer-render-only-the-visible-front/">Plexus 3 / Obj &amp; Line Renderer / Render only the 'visible' front</a></p> <div class="bb-content-inr-wrap"><p>Hey lovely community,</p>
<p><span>I&#8217;m working in After Effects (</span><span>18.4</span><span>) with Plexus 3 with the line renderer. </span><span>The obj-model I want to use (a human hand) is a low poly mesh.</span></p>
<p>Is there a &#8220;<b>Render only the &#8216;visible&#8217; front</b>&#8221; function/solution like in the CC Sphere effect? </p>
<p>The Option &#8220;Far Vanish&#8221; (available with Unified Rendering) to cut the back part of my object away&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-360861"><a href="https://creativecow.net/forums/thread/plexus-3-obj-line-renderer-render-only-the-visible-front/" rel="nofollow"> Read more</a></span></p>
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				<title>Flo Stanger started the discussion Plexus 3 / Obj &#38; Line Renderer / Limit Lines to be drawn &#34;on/along&#34; mesh in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/plexus-3-obj-line-renderer-limit-lines-to-be-drawn-on-along-mesh/</link>
				<pubDate>Tue, 02 Nov 2021 12:46:00 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/plexus-3-obj-line-renderer-limit-lines-to-be-drawn-on-along-mesh/">Plexus 3 / Obj &amp; Line Renderer / Limit Lines to be drawn &quot;on/along&quot; mesh</a></p> <div class="bb-content-inr-wrap"><p>Hey all, </p>
<p>I&#8217;m working in Plexus 3 (AE 18.4) with the line renderer. <span>The <b>obj-model</b> I want to use (a human hand) is a<b> low poly mesh</b>, which vertices are spread out rather wide. </span><span>Cause of this, if I have to crank up the &#8216;Maximum Distance&#8217; quite a bit. Resulting in lines drawn between the fingers.</span></p>
<p>Does someone know a solution how to avoid &#8216;webbed toes&#8217;&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-360859"><a href="https://creativecow.net/forums/thread/plexus-3-obj-line-renderer-limit-lines-to-be-drawn-on-along-mesh/" rel="nofollow"> Read more</a></span></p>
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				<title>Flo Stanger replied to the discussion Trapcode TAO with specific light in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/trapcode-tao-with-specific-light/#post-2340118</link>
				<pubDate>Mon, 16 Nov 2020 16:28:55 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/trapcode-tao-with-specific-light/#post-2340118"><span class="bb-reply-lable">Reply to</span> Trapcode TAO with specific light</a></p> <div class="bb-content-inr-wrap"><p>Hey Graham,</p>
<p>thanks so much for trying to help me out.</p>
<p>I double checked again, but sadly in TAO I could not find such a choice. The (every) TAO effect just uses every light that has &#8220;TAO&#8221; at the beginning of it&#8217;s name. </p>
<p>I also haven&#8217;t found another workaround yet.</p>
<p>thx again and all the best,</p>
<p>flo</p>
<p></p>
<p></p>
<p></p>
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				<title>Flo Stanger started the discussion Trapcode TAO with specific light in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/trapcode-tao-with-specific-light/</link>
				<pubDate>Fri, 06 Nov 2020 18:13:26 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/trapcode-tao-with-specific-light/">Trapcode TAO with specific light</a></p> <div class="bb-content-inr-wrap"><p>Hey lovely people,</p>
<p><i>I hope to solve a problem with the help of this amazing forum, that has been giving me answers to so many questions in the past. Only this time, I wasn&#8217;t able to find a solution&#8230;</i></p>
<p></p>
<p>&gt;&gt; Is there a way to have several layers with the TAO effect applied in one comp and define <b>one specific</b> light layer for each one of them?</p>
<p>or in other&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-338345"><a href="https://creativecow.net/forums/thread/trapcode-tao-with-specific-light/" rel="nofollow"> Read more</a></span></p>
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