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	<title>Creative COW | William Chidube | Activity</title>
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				<title>William Chidube started the discussion Motion Capture Data Issue in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/motion-capture-data-issue/</link>
				<pubDate>Fri, 19 Aug 2022 13:10:52 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/motion-capture-data-issue/">Motion Capture Data Issue</a></p> <div class="bb-content-inr-wrap"><p>My process:</p>
<p>I downloaded motion capture data in fbx format from mixamo at 60fps and created a motion system with a combination of animations for each model. I proceeded to bake the animation into keyframes for use in the scene.</p>
<p>The framerates seem to have some impact on this phenomenon but non&#8211;24, 30, 60&#8211;have removed it.</p>
<p>The first screenshot shows&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-373257"><a href="https://creativecow.net/forums/thread/motion-capture-data-issue/" rel="nofollow"> Read more</a></span></p>
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				<title>William Chidube started the discussion Model&#039;s armpit protrudes on arm rotation. How to avoid it? in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/models-armpit-protrudes-on-arm-rotation-how-to-avoid-it/</link>
				<pubDate>Fri, 05 Aug 2022 10:01:35 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/models-armpit-protrudes-on-arm-rotation-how-to-avoid-it/">Model's armpit protrudes on arm rotation. How to avoid it?</a></p> <div class="bb-content-inr-wrap"><p>When I rotate the arm joint, the armpit protrudes outward. (Please see the attached images) How can I rig this model to avoid this? </p>
<p>I have distributed the weights between the arm and spine joints. </p>
<p>Also, are there adjustments I should make to the topology for the best results?</p>
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				<title>William Chidube replied to the discussion What causes the dark shading after extrusion in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/what-causes-the-dark-shading-after-extrusion/#post-2432292</link>
				<pubDate>Thu, 14 Jul 2022 13:54:24 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/what-causes-the-dark-shading-after-extrusion/#post-2432292"><span class="bb-reply-lable">Reply to</span> What causes the dark shading after extrusion</a></p> <div class="bb-content-inr-wrap"><p>Great. Thanks!</p>
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				<title>William Chidube replied to the discussion Cloner Morph Transition in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/cloner-morph-transition/#post-2432215</link>
				<pubDate>Wed, 13 Jul 2022 13:52:53 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/cloner-morph-transition/#post-2432215"><span class="bb-reply-lable">Reply to</span> Cloner Morph Transition</a></p> <div class="bb-content-inr-wrap"><p>I believe that&#8217;s how it has been intended to work. You keyframed the source objects and not any of their transform properties so it makes sense that it will &#8216;snap&#8217;.</p>
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				<title>William Chidube started the discussion What causes the dark shading after extrusion in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/what-causes-the-dark-shading-after-extrusion/</link>
				<pubDate>Wed, 13 Jul 2022 13:52:01 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/what-causes-the-dark-shading-after-extrusion/">What causes the dark shading after extrusion</a></p> <div class="bb-content-inr-wrap"><p>Hey, C4D creatives!</p>
<p>After extruding I get this shading on some polygons (please see the attached images).</p>
<p>What causes it and how can I avoid or correct it?</p>
<p class="">
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