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	<title>Creative COW | Shane English | Activity</title>
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				<title>Shane English replied to the discussion Pose Morph to Blend shape FBX Export in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/pose-morph-to-blend-shape-fbx-export/#post-2337260</link>
				<pubDate>Wed, 14 Oct 2020 14:45:02 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/pose-morph-to-blend-shape-fbx-export/#post-2337260"><span class="bb-reply-lable">Reply to</span> Pose Morph to Blend shape FBX Export</a></p> <div class="bb-content-inr-wrap"><p>I currently have a rigged face mesh with joints to open the jaw.  Is there a way to convert those movements from PSR Morph to Point Morph?</p>
<p></p>
<p>I also have R20 and the &#8220;To Mesh&#8221; is found in right clicking the pose, but I can&#8217;t get that to work either for blend animations in Lens Studio.</p>
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