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	<title>Creative COW | Sempre Arzillo | Activity</title>
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				<title>Sempre Arzillo replied to the discussion use effectors on objects without Clone in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/use-effectors-on-objects-without-clone/#post-2465098</link>
				<pubDate>Wed, 06 Nov 2024 16:49:36 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/use-effectors-on-objects-without-clone/#post-2465098"><span class="bb-reply-lable">Reply to</span> use effectors on objects without Clone</a></p> <div class="bb-content-inr-wrap"><p>thanks a lot</p>
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				<title>Sempre Arzillo replied to the discussion use effectors on objects without Clone in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/use-effectors-on-objects-without-clone/#post-2465002</link>
				<pubDate>Tue, 05 Nov 2024 13:54:10 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/use-effectors-on-objects-without-clone/#post-2465002"><span class="bb-reply-lable">Reply to</span> use effectors on objects without Clone</a></p> <div class="bb-content-inr-wrap"><p>No</p>
<p>I attach a c4d file which makes it clear what I wanted, in practice obtaining the same movement with the random effector but applied to the object without therefore using the MoGraph generators</p>
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				<title>Sempre Arzillo started the discussion use effectors on objects without Clone in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/use-effectors-on-objects-without-clone/</link>
				<pubDate>Thu, 31 Oct 2024 15:27:05 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/use-effectors-on-objects-without-clone/">use effectors on objects without Clone</a></p> <div class="bb-content-inr-wrap"><p>assuming I have hundreds of objects, I reduce the matter to 4 cubes..</p>
<p>if I use a random effector as in the example of the image below, if I act for example on the parameters on the Y axis at -320 (with the Max effector at 100% and Min at -100%), the cubes are moved towards the bottom, so the same will be done with respect to the parameters that&hellip;<span class="activity-read-more" id="activity-read-more-403523"><a href="https://creativecow.net/forums/thread/use-effectors-on-objects-without-clone/" rel="nofollow"> Read more</a></span></p>
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				<title>Sempre Arzillo became a registered member</title>
				<link>https://creativecow.net/news-feed/p/403521/</link>
				<pubDate>Thu, 31 Oct 2024 15:13:49 +0000</pubDate>

				
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