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	<title>Creative COW | Sean Mcnally | Activity</title>
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				<title>Sean Mcnally started the discussion Continue animation at current speed? in the forum Adobe After Effects</title>
				<link>https://creativecow.net/forums/thread/continue-animation-at-current-speed/</link>
				<pubDate>Sun, 20 Mar 2022 22:25:14 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/continue-animation-at-current-speed/">Continue animation at current speed?</a></p> <div class="bb-content-inr-wrap"><p>I know I&#8217;ve done this before, just forgot how.  Let&#8217;s say I have two position keyframes, a white circle moves from the left side of the screen to the center.  However, I want the circle to continue moving all the way to the right side of the screen, at the same speed, without stopping.  How can I do this?  Thanks.</p>
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				<title>Sean Mcnally updated their profile</title>
				<link>https://creativecow.net/news-feed/p/362847/</link>
				<pubDate>Mon, 13 Dec 2021 20:43:40 +0000</pubDate>

				
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				<title>Sean Mcnally started the discussion Why are in points one frame off when inserting/overwriting from source monitor? in the forum Adobe Premiere Pro</title>
				<link>https://creativecow.net/forums/thread/why-are-in-points-one-frame-off-when-inserting-overwriting-from-source-monitor/</link>
				<pubDate>Mon, 13 Dec 2021 20:41:53 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/why-are-in-points-one-frame-off-when-inserting-overwriting-from-source-monitor/">Why are in points one frame off when inserting/overwriting from source monitor?</a></p> <div class="bb-content-inr-wrap"><p>If you open a clip in your source monitor, set an in point at 00:00:35.01, then do an insert or overwrite into your timeline, the very first frame of that clip that appears when you scrub through your timeline will be 00:00:35.00.  Why is this?  Thanks.</p>
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				<title>Sean Mcnally started the discussion Why are audio time units a full two seconds off from 23.976fps Timecode? in the forum Adobe Premiere Pro</title>
				<link>https://creativecow.net/forums/thread/why-are-audio-time-units-a-full-two-seconds-off-from-23-976fps-timecode/</link>
				<pubDate>Sat, 25 Sep 2021 02:21:10 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/why-are-audio-time-units-a-full-two-seconds-off-from-23-976fps-timecode/">Why are audio time units a full two seconds off from 23.976fps Timecode?</a></p> <div class="bb-content-inr-wrap"><p>Recently disovered the &#8220;Show Audio Time Units&#8221; function.  I thought this was just meant to display milliseconds or samples rather than frames, but it&#8217;s looking like it&#8217;s counting my timeline differently altogether.</p>
<p>With it toggled off, my sequence is 00:44:02:02 long.  With it on, it&#8217;s 00:44:04.725&#8230;so what accounts for this difference?  Shouldn&#8217;t&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-359069"><a href="https://creativecow.net/forums/thread/why-are-audio-time-units-a-full-two-seconds-off-from-23-976fps-timecode/" rel="nofollow"> Read more</a></span></p>
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