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	<title>Creative COW | Rich Janson | Activity</title>
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				<title>Rich Janson started the discussion Separating Faces of an Object in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/separating-faces-of-an-object/</link>
				<pubDate>Fri, 11 Dec 2020 15:53:31 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/separating-faces-of-an-object/">Separating Faces of an Object</a></p> <div class="bb-content-inr-wrap"><p>Hello everyone, </p>
<p>I am looking for a way to separate all faces from an object, a sphere for example. Like I want to be able to move the individual faces of an object without it hanging onto another face/edge. I know that I can cut &gt; disconnect each individual face but if I have an object that has 100+ faces that can be very tedious.  </p>
<p>The overall&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-341356"><a href="https://creativecow.net/forums/thread/separating-faces-of-an-object/" rel="nofollow"> Read more</a></span></p>
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