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	<title>Creative COW | Josh Penn | Activity</title>
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				<title>Josh Penn started the discussion Image Sequence frame based on Trace Null position? in the forum Adobe After Effects Expressions</title>
				<link>https://creativecow.net/forums/thread/image-sequence-frame-based-on-trace-null-position/</link>
				<pubDate>Tue, 04 Jun 2024 22:06:34 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/image-sequence-frame-based-on-trace-null-position/">Image Sequence frame based on Trace Null position?</a></p> <div class="bb-content-inr-wrap"><p>Hello!</p>
<p>I have an image sequence that I&#8217;ve imported of a 360 spin cycle &#8211; where frame 0 = 0° / frame 360 = 360°.</p>
<p>I&#8217;ve then added time remapping to this comp so I can change the angle/view of the 360 spin/rotation.</p>
<p>Is there a way for me to have the value/angle of the time remapping frame picked depending on the direction it&#8217;s facing if I pair this to a&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-398217"><a href="https://creativecow.net/forums/thread/image-sequence-frame-based-on-trace-null-position/" rel="nofollow"> Read more</a></span></p>
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				<title>Josh Penn started the discussion Sketch and Toon Lines Cut Off / Hidden in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/sketch-and-toon-lines-cut-off-hidden/</link>
				<pubDate>Wed, 13 Apr 2022 23:00:20 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/sketch-and-toon-lines-cut-off-hidden/">Sketch and Toon Lines Cut Off / Hidden</a></p> <div class="bb-content-inr-wrap"><p>Hey there,</p>
<p>I&#8217;ve come across this issue during an animation where the sketch and toon lines don&#8217;t fully outline the object. See the attached image where there&#8217;s a chunk of the S missing.</p>
<p>This only happens very early on in the animation and for a few frames. By the middle/end of the animation, it&#8217;s fine.</p>
<p>I&#8217;ve tried the other S&amp;T line options, such as&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-368162"><a href="https://creativecow.net/forums/thread/sketch-and-toon-lines-cut-off-hidden/" rel="nofollow"> Read more</a></span></p>
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				<title>Josh Penn started the discussion How would I achieve this lighting / shadow? in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/how-would-i-achieve-this-lighting-shadow/</link>
				<pubDate>Tue, 01 Dec 2020 08:32:29 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/how-would-i-achieve-this-lighting-shadow/">How would I achieve this lighting / shadow?</a></p> <div class="bb-content-inr-wrap"><p>Excuse my poor photoshop mockup attached &#8211; looking to create something like this. A cube on a floor (with camera looking straight down) projecting a long (but soft-ish) shadow. Where the background colour is lighter than the cube face. The cube sides on the left have a slightly brighter light as well.</p>
<p>I&#8217;m fairly new to 3D but I imagine it would be&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-340456"><a href="https://creativecow.net/forums/thread/how-would-i-achieve-this-lighting-shadow/" rel="nofollow"> Read more</a></span></p>
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