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	<title>Creative COW | Gage Ullman | Activity</title>
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				<title>Gage Ullman replied to the discussion .Obj export file size in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/obj-export-file-size/#post-2416690</link>
				<pubDate>Wed, 01 Sep 2021 23:35:04 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/obj-export-file-size/#post-2416690"><span class="bb-reply-lable">Reply to</span> .Obj export file size</a></p> <div class="bb-content-inr-wrap"><p>No, the exported .obj file is 4gb.  I&#8217;ve just heard back from Maxon, and they think it&#8217;s a problem with having to bake the instances into actual geometry, which makes sense because there&#8217;s a small section of trees with leaves.  No being hugely familiar with this stuff, I wouldn&#8217;t have expected such a large increase in file size, but it makes sense to me.</p>
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				<title>Gage Ullman started the discussion .Obj export file size in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/obj-export-file-size/</link>
				<pubDate>Wed, 01 Sep 2021 21:46:48 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/obj-export-file-size/">.Obj export file size</a></p> <div class="bb-content-inr-wrap"><p>So&#8230; I have a 24 mb .c4d file, and whenever I export to .obj it becomes a 4 gb file&#8230; and I&#8217;m trying to export a 600 frame sequence.  I&#8217;m not aC4D user, and honestly mostly a 2d animator.  Anybody know what&#8217;s going on here?</p>
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