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	<title>Creative COW | Daniel Rivas | Activity</title>
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				<title>Daniel Rivas replied to the discussion Mirror null group and make it independent. in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/mirror-null-group-and-make-it-independent/#post-2406094</link>
				<pubDate>Tue, 16 Mar 2021 18:34:31 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/mirror-null-group-and-make-it-independent/#post-2406094"><span class="bb-reply-lable">Reply to</span> Mirror null group and make it independent.</a></p> <div class="bb-content-inr-wrap"><p>Yep that did it, thanks. I was trying that but with the coordinates that are right next to the materials which were scale 0 on all axis rather than the null coordinates themselves.</p>
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				<title>Daniel Rivas started the discussion Mirror null group and make it independent. in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/mirror-null-group-and-make-it-independent/</link>
				<pubDate>Fri, 12 Mar 2021 21:02:18 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/mirror-null-group-and-make-it-independent/">Mirror null group and make it independent.</a></p> <div class="bb-content-inr-wrap"><p>Hello!</p>
<p>So I have a null group of an arm with a lot of robotic parts which I want to flip to the other side. I can mirror the null group but then I can&#8217;t animate the arms separately. Any idea? or will I have to mirror and extract every part individually to a new group?</p>
<p>Thanks in advance</p>
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				<title>Daniel Rivas replied to the discussion Creating stairs over round shapes. in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/creating-stairs-over-round-shapes/#post-2403946</link>
				<pubDate>Tue, 16 Feb 2021 21:09:17 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/creating-stairs-over-round-shapes/#post-2403946"><span class="bb-reply-lable">Reply to</span> Creating stairs over round shapes.</a></p> <div class="bb-content-inr-wrap"><p>Sorry about the reference pictures. Thanks for the response! I&#8217;ll give it a try, if I don&#8217;t make it I will probably be already in a correct path and figure it out, I just needed a starting point.</p>
<p></p>
<p>Thanks Michael!</p>
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				<title>Daniel Rivas started the discussion Creating stairs over round shapes. in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/creating-stairs-over-round-shapes/</link>
				<pubDate>Tue, 09 Feb 2021 19:27:48 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/creating-stairs-over-round-shapes/">Creating stairs over round shapes.</a></p> <div class="bb-content-inr-wrap"><p>I&#8217;m looking for a way to create horizontal stairs over round shapes such as dunes, like a voxel landscape but with curves.</p>
<p>Any ideas?</p>
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