<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
		>

<channel>
	<title>Creative COW | Crystal Qn | Activity</title>
	<link>https://creativecow.net/members/crystalqn/activity/</link>
	<atom:link href="https://creativecow.net/members/crystalqn/activity/feed/" rel="self" type="application/rss+xml" />
	<description>Activity feed for Crystal Qn.</description>
	<lastBuildDate>Wed, 20 May 2026 13:48:04 +0000</lastBuildDate>
	<generator>https://buddypress.org/?v=2.5.10</generator>
	<language>en-US</language>
	<ttl>30</ttl>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>2</sy:updateFrequency>
		
								<item>
				<guid isPermaLink="false">063c70d07f242855039fbb81df9d807d</guid>
				<title>Crystal Qn replied to the discussion X rotation affects toWorld/toComp properties in the forum Adobe After Effects Expressions</title>
				<link>https://creativecow.net/forums/thread/x-rotation-affects-toworld-tocomp-properties/#post-2425763</link>
				<pubDate>Fri, 04 Mar 2022 04:17:26 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/x-rotation-affects-toworld-tocomp-properties/#post-2425763"><span class="bb-reply-lable">Reply to</span> X rotation affects toWorld/toComp properties</a></p> <div class="bb-content-inr-wrap"><p>boxTop = thisLayer.sourceRectAtTime(time).top;</p>
<p>boxHeight = thisLayer.sourceRectAtTime(time).height;</p>
<p>boxLeft = thisLayer.sourceRectAtTime(time).left;</p>
<p>boxWidth = thisLayer.sourceRectAtTime(time).width;</p>
<p>[boxLeft + boxWidth/2, boxTop + boxHeight/2 ];<br />&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>Been fiddling and I stumbled the solution to my issues, I just had to add the 3D layer&#8217;s&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-366235"><a href="https://creativecow.net/forums/thread/x-rotation-affects-toworld-tocomp-properties/#post-2425763" rel="nofollow"> Read more</a></span></p>
</div>]]></content:encoded>
				
				
							</item>
					<item>
				<guid isPermaLink="false">16c0234b6164f44d95ebb662eaeda5ef</guid>
				<title>Crystal Qn started the discussion X rotation affects toWorld/toComp properties in the forum Adobe After Effects Expressions</title>
				<link>https://creativecow.net/forums/thread/x-rotation-affects-toworld-tocomp-properties/</link>
				<pubDate>Fri, 04 Mar 2022 03:07:04 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/x-rotation-affects-toworld-tocomp-properties/">X rotation affects toWorld/toComp properties</a></p> <div class="bb-content-inr-wrap"><p>I have been trying to get the world coordinates of a 3D Layer, everything has worked as intended but when I animate the 3D layer&#8217;s X rotation, that affects the Y and Z axis numbers in toWorld(anchorPoint).</p>
<p>I have added another expression for the anchorPoint to always be in the center of a layer, so probably it should not be moving?</p>
<p>Is the only&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-366232"><a href="https://creativecow.net/forums/thread/x-rotation-affects-toworld-tocomp-properties/" rel="nofollow"> Read more</a></span></p>
</div>]]></content:encoded>
				
				
							</item>
		
	</channel>
</rss>
		