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	<title>Creative COW | Brian Eichenberger | Activity</title>
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				<title>Brian Eichenberger replied to the discussion C4D equivalent of Trim Path in AE in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/c4d-equivalent-of-trim-path-in-ae/#post-2454210</link>
				<pubDate>Wed, 10 Jan 2024 15:39:31 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/c4d-equivalent-of-trim-path-in-ae/#post-2454210"><span class="bb-reply-lable">Reply to</span> C4D equivalent of Trim Path in AE</a></p> <div class="bb-content-inr-wrap"><p>(8 years later. . .)<br />
in case anyone lands on this thread like I just did, you can trim paths in C4D.</p>
<p>here&#8217;s a quick tip → <a target='_blank' href="https://www.youtube.com/watch?v=96GpfEiREoo" rel="nofollow">https://www.youtube.com/watch?v=96GpfEiREoo</a></p>
<iframe title="#C4DQuickTip 80: How to trim splines procedurally in Cinema 4D" width="640" height="360" src="https://www.youtube.com/embed/96GpfEiREoo?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></div>]]></content:encoded>
				
				
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				<title>Brian Eichenberger became a registered member</title>
				<link>https://creativecow.net/news-feed/p/392640/</link>
				<pubDate>Wed, 10 Jan 2024 12:23:45 +0000</pubDate>

				
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