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	<title>Creative COW | Zack Mineo | Activity</title>
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				<title>Zack Mineo replied to the discussion Constraining cloning grid to a object surface in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/constraining-cloning-grid-to-a-object-surface/#post-2337292</link>
				<pubDate>Wed, 14 Oct 2020 23:03:19 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/constraining-cloning-grid-to-a-object-surface/#post-2337292"><span class="bb-reply-lable">Reply to</span> Constraining cloning grid to a object surface</a></p> <div class="bb-content-inr-wrap"><p>A little late here but I think I figured out a work around. Clone your trees to a plane using polygon center distribution. Adjust the segments of the plane to change the amount of clones. Then shrink wrap the plane your cloning to the deformed surface</p>
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				<title>Zack Mineo became a registered member</title>
				<link>https://creativecow.net/news-feed/p/336264/</link>
				<pubDate>Wed, 14 Oct 2020 20:09:30 +0000</pubDate>

				
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