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	<title>Creative COW | Tony Barone | Activity</title>
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				<title>Tony Barone replied to the discussion Arrow following Sinewave/Lag in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/arrow-following-sinewave-lag/#post-2462618</link>
				<pubDate>Thu, 22 Aug 2024 11:53:42 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/arrow-following-sinewave-lag/#post-2462618"><span class="bb-reply-lable">Reply to</span> Arrow following Sinewave/Lag</a></p> <div class="bb-content-inr-wrap"><p>Thank you SO much for your help, it is much appreciated!</p>
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				<title>Tony Barone replied to the discussion Arrow following Sinewave/Lag in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/arrow-following-sinewave-lag/#post-2462571</link>
				<pubDate>Wed, 21 Aug 2024 11:06:42 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/arrow-following-sinewave-lag/#post-2462571"><span class="bb-reply-lable">Reply to</span> Arrow following Sinewave/Lag</a></p> <div class="bb-content-inr-wrap"><p>Thank you for your reply!</p>
<p>Sorry, not sure why my file didn&#8217;t attach, here it is. </p>
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				<title>Tony Barone started the discussion Arrow following Sinewave/Lag in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/arrow-following-sinewave-lag/</link>
				<pubDate>Tue, 20 Aug 2024 19:38:03 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/arrow-following-sinewave-lag/">Arrow following Sinewave/Lag</a></p> <div class="bb-content-inr-wrap"><p>Ultimately, what I&#8217;m trying to do is shown in the attached &#8220;Wave Example.mp4&#8221;</p>
<p>My Test-2.c4d file is my attempt to recreate it.</p>
<p></p>
<p>I&#8217;m trying to animate an axis line to follow a sine wave spline with one end of the line &#8220;growing/shrinking&#8221; along with the Y position of the sine wave while the other end of the line stays at the same Y position but follows&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-400769"><a href="https://creativecow.net/forums/thread/arrow-following-sinewave-lag/" rel="nofollow"> Read more</a></span></p>
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				<title>Tony Barone replied to the discussion Xpresso Question -Displaying 4 Decimal Places in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/xpresso-question-displaying-4-decimal-places/#post-2454752</link>
				<pubDate>Tue, 23 Jan 2024 16:54:36 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/xpresso-question-displaying-4-decimal-places/#post-2454752"><span class="bb-reply-lable">Reply to</span> Xpresso Question -Displaying 4 Decimal Places</a></p> <div class="bb-content-inr-wrap"><p>Thanks again for your help&#8230; My solution was to fake it, as in one of the project files I sent. </p>
<p>I didn&#8217;t realize, until rendering, I had to use the &#8220;Set Decimals&#8221; node in XPresso since C4D calculates to the 3&#8217;rd decimal place when rendering.  Because I need the animated display to show 000.00, I set my starting number at 100000, separate the last&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-393232"><a href="https://creativecow.net/forums/thread/xpresso-question-displaying-4-decimal-places/#post-2454752" rel="nofollow"> Read more</a></span></p>
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				<title>Tony Barone replied to the discussion Xpresso Question -Displaying 4 Decimal Places in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/xpresso-question-displaying-4-decimal-places/#post-2454237</link>
				<pubDate>Wed, 10 Jan 2024 21:58:31 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/xpresso-question-displaying-4-decimal-places/#post-2454237"><span class="bb-reply-lable">Reply to</span> Xpresso Question -Displaying 4 Decimal Places</a></p> <div class="bb-content-inr-wrap"><p>Here is a file that shows you my current solution along with my attempt below it using the Set Decimal node.</p>
<p></p>
<p></p>
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				<title>Tony Barone replied to the discussion Xpresso Question -Displaying 4 Decimal Places in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/xpresso-question-displaying-4-decimal-places/#post-2454235</link>
				<pubDate>Wed, 10 Jan 2024 21:53:56 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/xpresso-question-displaying-4-decimal-places/#post-2454235"><span class="bb-reply-lable">Reply to</span> Xpresso Question -Displaying 4 Decimal Places</a></p> <div class="bb-content-inr-wrap"><p>My problem is, I would like to make a number counter to simulate a display.  I need the display, for example to show the numbers change from 0.25 to 50.00</p>
<p>I would like the numbers to the right of the decimal to incrementally change as it goes from one to the other. </p>
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				<title>Tony Barone replied to the discussion Xpresso Question -Displaying 4 Decimal Places in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/xpresso-question-displaying-4-decimal-places/#post-2454214</link>
				<pubDate>Wed, 10 Jan 2024 15:00:46 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/xpresso-question-displaying-4-decimal-places/#post-2454214"><span class="bb-reply-lable">Reply to</span> Xpresso Question -Displaying 4 Decimal Places</a></p> <div class="bb-content-inr-wrap"><p>Problem is, the numbers don&#8217;t change in the decimal places.</p>
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				<title>Tony Barone replied to the discussion Segment Trace in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/segment-trace/#post-2454213</link>
				<pubDate>Wed, 10 Jan 2024 14:29:55 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/segment-trace/#post-2454213"><span class="bb-reply-lable">Reply to</span> Segment Trace</a></p> <div class="bb-content-inr-wrap"><p>THANK YOU SO much!</p>
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				<title>Tony Barone started the discussion Segment Trace in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/segment-trace/</link>
				<pubDate>Fri, 01 Dec 2023 16:45:46 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/segment-trace/">Segment Trace</a></p> <div class="bb-content-inr-wrap"><p>At some point, C4D changed the way splines and segments work.  I used to be able to add an Align to Spline tag and follow a spline along all of its segments.  Now, it seems you have to change the Segment number and go 0-100% for Position for each segment.</p>
<p>Does anyone know how to follow a spline with multiple segments 0-100%?</p>
<p>I would think theres a&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-391148"><a href="https://creativecow.net/forums/thread/segment-trace/" rel="nofollow"> Read more</a></span></p>
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				<title>Tony Barone replied to the discussion XPresso Question - Multiple Points to Position in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/xpresso-question-multiple-points-to-position/#post-2437360</link>
				<pubDate>Thu, 10 Nov 2022 14:15:02 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/xpresso-question-multiple-points-to-position/#post-2437360"><span class="bb-reply-lable">Reply to</span> XPresso Question - Multiple Points to Position</a></p> <div class="bb-content-inr-wrap"><p>Thanks for the reply. I was considering this method, but thought there might be an easier way.  I might try pose-morph or point-morph also.</p>
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				<title>Tony Barone posted an update: </title>
				<link>https://creativecow.net/news-feed/p/376442/</link>
				<pubDate>Wed, 09 Nov 2022 23:41:48 +0000</pubDate>

				
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				<title>Tony Barone updated their profile</title>
				<link>https://creativecow.net/news-feed/p/376432/</link>
				<pubDate>Wed, 09 Nov 2022 23:35:05 +0000</pubDate>

				
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				<title>Tony Barone started the discussion XPresso Question - Multiple Points to Position in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/xpresso-question-multiple-points-to-position/</link>
				<pubDate>Wed, 09 Nov 2022 21:27:32 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/xpresso-question-multiple-points-to-position/">XPresso Question - Multiple Points to Position</a></p> <div class="bb-content-inr-wrap"><p>I&#8217;m trying to figure out an XPresso setup to move multiple points of an object together. I&#8217;d think there would be a way to make a point selection and then bring that into XPresso and somehow link them to a Null Object to then move them, but I&#8217;m not able to figure out how.</p>
<p>Can someone please help?</p>
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