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	<title>Creative COW | Paul Rizzo | Activity</title>
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				<title>Paul Rizzo replied to the discussion Soft Body Dynamics - excluding container geo from sim? in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/soft-body-dynamics-excluding-container-geo-from#post-2331047</link>
				<pubDate>Mon, 31 Aug 2020 01:08:17 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/soft-body-dynamics-excluding-container-geo-from/#post-2331047"><span class="bb-reply-lable">Reply to</span> Soft Body Dynamics - excluding container geo from sim?</a></p> <div class="bb-content-inr-wrap"><p>Looking at this now.</p>
<p>Really cool solve Sam!  Thanks!</p>
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				<title>Paul Rizzo started the discussion Soft Body Dynamics - excluding container geo from sim? in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/soft-body-dynamics-excluding-container-geo-from</link>
				<pubDate>Fri, 28 Aug 2020 22:38:39 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/soft-body-dynamics-excluding-container-geo-from/">Soft Body Dynamics - excluding container geo from sim?</a></p> <div class="bb-content-inr-wrap"><p>Hi there,</p>
<p>Wondering if anyone out there would have an answer to a problem I&#8217;m running into with a dynamics sim.</p>
<p>I have an animation where several spherical soft body objects move to a point using an attractor and need to interact with each other.   Easy enough &#8211; the problem I&#8217;m trying to solve is once the objects arrive at their destination,&hellip;<span class="activity-read-more" id="activity-read-more-331894"><a href="https://creativecow.net/forums/thread/soft-body-dynamics-excluding-container-geo-from" rel="nofollow"> Read more</a></span></p>
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