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	<title>Creative COW | Matthew Goodwin | Activity</title>
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				<title>Matthew Goodwin started the discussion C4D Rotating cloner objects towards a null? in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/c4d-rotating-cloner-objects-towards-a-null/</link>
				<pubDate>Fri, 23 Oct 2020 01:53:22 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/c4d-rotating-cloner-objects-towards-a-null/">C4D Rotating cloner objects towards a null?</a></p> <div class="bb-content-inr-wrap"><p>Hi peeps, Is it possible to control rotation of Cloner objects towards a Null?</p>
<p>I have Cylinder objects piled in a Box. I let them drop into the box naturally using a Cloner set to grid, with a Rigid body tag on the Cloner and Collider tag on the Box. Now they&#8217;re all piled in the box.</p>
<p>The Cylinders have a material on them I want facing upwards (To&hellip;</p>
<p><span class="activity-read-more" id="activity-read-more-337085"><a href="https://creativecow.net/forums/thread/c4d-rotating-cloner-objects-towards-a-null/" rel="nofollow"> Read more</a></span></p>
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