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	<title>Creative COW | Kevin Whitt | Activity</title>
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				<title>Kevin Whitt replied to the discussion Randomizing Child Objects of Nested Cloner in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/randomizing-child-objects-of-nested-cloner/#post-2413110</link>
				<pubDate>Tue, 06 Jul 2021 09:31:48 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/randomizing-child-objects-of-nested-cloner/#post-2413110"><span class="bb-reply-lable">Reply to</span> Randomizing Child Objects of Nested Cloner</a></p> <div class="bb-content-inr-wrap"><p>Jim &#8211; I simply got the crystals in their initial position and then made them editable.  After that they were all placed in a fracture object where I could randomize the rotation.  </p>
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				<title>Kevin Whitt replied to the discussion Randomizing Child Objects of Nested Cloner in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/randomizing-child-objects-of-nested-cloner/#post-2413104</link>
				<pubDate>Mon, 05 Jul 2021 21:33:52 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/randomizing-child-objects-of-nested-cloner/#post-2413104"><span class="bb-reply-lable">Reply to</span> Randomizing Child Objects of Nested Cloner</a></p> <div class="bb-content-inr-wrap"><p>I&#8217;ve got a solution, but mostly curious if there&#8217;s a way to manipulate the child cloner without having to resort to making it editable.  Thanks again for the help and interest.  Kevin</p>
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				<title>Kevin Whitt replied to the discussion Randomizing Child Objects of Nested Cloner in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/randomizing-child-objects-of-nested-cloner/#post-2413102</link>
				<pubDate>Mon, 05 Jul 2021 20:42:09 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/randomizing-child-objects-of-nested-cloner/#post-2413102"><span class="bb-reply-lable">Reply to</span> Randomizing Child Objects of Nested Cloner</a></p> <div class="bb-content-inr-wrap"><p>You&#8217;re right.  Sorry I uploaded the wrong file.  The previous one was the solution I came up with.  I&#8217;d still like to know if it&#8217;s possible to do this with the original setup &#8211; now attached.  Thanks, Kevin</p>
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				<title>Kevin Whitt changed their photo</title>
				<link>https://creativecow.net/news-feed/p/354638/</link>
				<pubDate>Mon, 05 Jul 2021 20:40:33 +0000</pubDate>

				
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				<title>Kevin Whitt posted an update: </title>
				<link>https://creativecow.net/news-feed/p/354637/</link>
				<pubDate>Mon, 05 Jul 2021 20:39:42 +0000</pubDate>

				
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				<title>Kevin Whitt replied to the discussion Randomizing Child Objects of Nested Cloner in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/randomizing-child-objects-of-nested-cloner/#post-2413097</link>
				<pubDate>Mon, 05 Jul 2021 19:48:27 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/randomizing-child-objects-of-nested-cloner/#post-2413097"><span class="bb-reply-lable">Reply to</span> Randomizing Child Objects of Nested Cloner</a></p> <div class="bb-content-inr-wrap"><p>Here&#8217;s the file if you want to take a look.  Thanks, Kevin</p>
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				<title>Kevin Whitt replied to the discussion Randomizing Child Objects of Nested Cloner in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/randomizing-child-objects-of-nested-cloner/#post-2413095</link>
				<pubDate>Mon, 05 Jul 2021 19:46:35 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/randomizing-child-objects-of-nested-cloner/#post-2413095"><span class="bb-reply-lable">Reply to</span> Randomizing Child Objects of Nested Cloner</a></p> <div class="bb-content-inr-wrap"><p>Jim &#8211; thanks for the response.  I think you are showing random rotation of a single strand.  I am hoping to rotate all of them after using a second cloner object  in the radial mode.  I am able to do what you&#8217;ve shown, but can&#8217;t create the randomness I need in the second cloner.</p>
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				<title>Kevin Whitt started the discussion Randomizing Child Objects of Nested Cloner in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/randomizing-child-objects-of-nested-cloner/</link>
				<pubDate>Mon, 05 Jul 2021 12:31:27 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/randomizing-child-objects-of-nested-cloner/">Randomizing Child Objects of Nested Cloner</a></p> <div class="bb-content-inr-wrap"><p>I’m creating a chandelier with multiple crystals. The child cloner is in Object Mode where I have instances of a crystal object positioned along a spline. This cloner is a child of a cloner in Radial Mode where I rotate 47 copies. I’d like to add some randomized rotation to the individual crystals. When I add a random effector to the child clo&hellip;<span class="activity-read-more" id="activity-read-more-354602"><a href="https://creativecow.net/forums/thread/randomizing-child-objects-of-nested-cloner/" rel="nofollow"> Read more</a></span></p>
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				<title>Kevin Whitt became a registered member</title>
				<link>https://creativecow.net/news-feed/p/354552/</link>
				<pubDate>Sun, 04 Jul 2021 22:28:37 +0000</pubDate>

				
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