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	<title>Creative COW | Jason Schoenfeld | Activity</title>
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				<title>Jason Schoenfeld replied to the discussion Shader Effector w/o Cloner in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/shader-effector-wo-cloner/#post-904782</link>
				<pubDate>Sun, 31 May 2020 16:21:11 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/shader-effector-wo-cloner/#post-904782"><span class="bb-reply-lable">Reply to</span> Shader Effector w/o Cloner</a></p> <div class="bb-content-inr-wrap"><p>Ok, I figured it out. I also had the plane as a child of a Polygon Reduction Instance that was causing the problems with the smooth animation. So, just made the whole thing editable and now it&#8217;s working perfect. Thanks for pointing me in the right direction. Had been working on this for a while.<br />
Jason</p>
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				<title>Jason Schoenfeld replied to the discussion Shader Effector w/o Cloner in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/shader-effector-wo-cloner/#post-904781</link>
				<pubDate>Sun, 31 May 2020 14:09:27 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/shader-effector-wo-cloner/#post-904781"><span class="bb-reply-lable">Reply to</span> Shader Effector w/o Cloner</a></p> <div class="bb-content-inr-wrap"><p>Thanks for the quick reply. I&#8217;ve tried that, but I get a really &#8216;jagged&#8217; animation. It is not very smooth like it is with the random effector. The polygon points seem to jump all over instead of a smooth motion I get with the random. Is there a way to smooth out the displacer deformer noise?</p>
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				<title>Jason Schoenfeld started the discussion Shader Effector w/o Cloner in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/shader-effector-wo-cloner/</link>
				<pubDate>Sun, 31 May 2020 06:05:45 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/shader-effector-wo-cloner/">Shader Effector w/o Cloner</a></p> <div class="bb-content-inr-wrap"><p>Hello,<br />
I&#8217;ve looked all over but can&#8217;t find a solution to my specific problem. I have an editable plane that has a low poly look (a bunch of connected polygons that I created with a displacer). I added a random effector with a noise random mode and set the deformer to &#8216;point&#8217; to animate the polygons &#8216;morphing&#8217; in and out (if that makes sense). The&hellip;<span class="activity-read-more" id="activity-read-more-2612"><a href="https://creativecow.net/forums/thread/shader-effector-wo-cloner/" rel="nofollow"> Read more</a></span></p>
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