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	<title>Creative COW | Jamie Woods | Activity</title>
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				<title>Jamie Woods started the discussion Importing .fbx with materials - file was exported from 3DS Max in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/importing-fbx-with-materials-file-was-exported-from-3ds-max/</link>
				<pubDate>Fri, 04 Mar 2022 02:08:47 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/importing-fbx-with-materials-file-was-exported-from-3ds-max/">Importing .fbx with materials - file was exported from 3DS Max</a></p> <div class="bb-content-inr-wrap"><p>Hello, I would really appreciate if someone could educate me on importing .fbx with materials.</p>
<p>The file has been exported from max as an fbx file with materials, is it possible to import the fbx file with all materials on the model, or would I need to rebuild?</p>
<p>I&#8217;ve tried a few times, and I either get a wireframe of the model, a solid grey&hellip;<span class="activity-read-more" id="activity-read-more-366229"><a href="https://creativecow.net/forums/thread/importing-fbx-with-materials-file-was-exported-from-3ds-max/" rel="nofollow"> Read more</a></span></p>
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				<title>Jamie Woods became a registered member</title>
				<link>https://creativecow.net/news-feed/p/366227/</link>
				<pubDate>Fri, 04 Mar 2022 01:41:48 +0000</pubDate>

				
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