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	<title>Creative COW | Francisco Bozzo | Activity</title>
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				<title>Francisco Bozzo started the discussion Point cache to morph pose? in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/point-cache-to-morph-pose/</link>
				<pubDate>Thu, 04 Nov 2021 00:32:14 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/point-cache-to-morph-pose/">Point cache to morph pose?</a></p> <div class="bb-content-inr-wrap"><p>Hi there!</p>
<p>I created a keyframed per-vertex animation (actually its a baked cloth simulation) and I am trying to create a new mesh (same vertex count) with a morph tag that has a pose for every frame of that animation, and uses the keyframed mesh as the target.</p>
<p>&nbsp;</p>
<p>The goal is to &#8220;replace&#8221; the keyframed animation with pose-morphs, so I can&hellip;<span class="activity-read-more" id="activity-read-more-360935"><a href="https://creativecow.net/forums/thread/point-cache-to-morph-pose/" rel="nofollow"> Read more</a></span></p>
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				<title>Francisco Bozzo became a registered member</title>
				<link>https://creativecow.net/news-feed/p/360914/</link>
				<pubDate>Wed, 03 Nov 2021 13:43:40 +0000</pubDate>

				
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