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	<title>Creative COW | Chris Prunte | Activity</title>
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				<title>Chris Prunte replied to the discussion Voronoi explosion rewind in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/voronoi-explosion-rewind/#post-2340344</link>
				<pubDate>Wed, 18 Nov 2020 14:44:06 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/voronoi-explosion-rewind/#post-2340344"><span class="bb-reply-lable">Reply to</span> Voronoi explosion rewind</a></p> <div class="bb-content-inr-wrap"><p>thanks for the help. i remembered it by myself a few hours ago and get quite good results. not perfect but atleast the parts fly back</p>
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				<title>Chris Prunte replied to the discussion Voronoi explosion rewind in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/voronoi-explosion-rewind/#post-2340331</link>
				<pubDate>Wed, 18 Nov 2020 10:21:56 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/voronoi-explosion-rewind/#post-2340331"><span class="bb-reply-lable">Reply to</span> Voronoi explosion rewind</a></p> <div class="bb-content-inr-wrap"><p>thanks for the help but i already knew how to the reverse the cached dynamics.</p>
<p>The real tricky part would be to &#8220;reverse&#8221; it on different paths so the movement would look different on the way back to the original position. </p>
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				<title>Chris Prunte started the discussion Voronoi explosion rewind in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/voronoi-explosion-rewind/</link>
				<pubDate>Wed, 18 Nov 2020 05:01:37 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/voronoi-explosion-rewind/">Voronoi explosion rewind</a></p> <div class="bb-content-inr-wrap"><p>I want to explode a voronoi object with dynamics and kind of rewind the explosion so that the single parts going back to the original starting positions but on different paths.</p>
<p>Is there any way to get this?</p>
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				<title>Chris Prunte became a registered member</title>
				<link>https://creativecow.net/news-feed/p/339367/</link>
				<pubDate>Tue, 17 Nov 2020 23:28:28 +0000</pubDate>

				
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