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	<title>Creative COW | Andy Johnson | Activity</title>
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				<title>Andy Johnson started the discussion Motion camera with physical render in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/motion-camera-with-physical-render/</link>
				<pubDate>Fri, 21 Jan 2022 19:17:35 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/motion-camera-with-physical-render/">Motion camera with physical render</a></p> <div class="bb-content-inr-wrap"><p>The “Footsteps” motion in the motion camera doesn&#8217;t work when using Physical render.</p>
<p>I have no clue why it doesn&#8217;t work, as far as I know, physical render only affects visual stuff such as depth of field, motion blur, etc.</p>
<p>For now, I&#8217;m just using a vibrate tag when the camera is walking but it&#8217;s not ideal. Please tell me if you know how to fix this.</p>
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				<title>Andy Johnson started the discussion How to make an object always appear in front? in the forum Maxon Cinema 4D</title>
				<link>https://creativecow.net/forums/thread/how-to-make-an-object-always-appear-in-front/</link>
				<pubDate>Sun, 28 Nov 2021 23:39:27 +0000</pubDate>

									<content:encoded><![CDATA[<p class = "activity-discussion-title-wrap"><a href="https://creativecow.net/forums/thread/how-to-make-an-object-always-appear-in-front/">How to make an object always appear in front?</a></p> <div class="bb-content-inr-wrap"><p>I would like to make the grey cube always appear in the front, even if the white cube is in front of it. I know this is possible in blender, but I can&#8217;t figure out how to do it in C4D.</p>
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				<title>Andy Johnson became a registered member</title>
				<link>https://creativecow.net/news-feed/p/362086/</link>
				<pubDate>Sun, 28 Nov 2021 13:19:29 +0000</pubDate>

				
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